Thursar Clade Rework: Mad Gains & Rage

Jasa

Active member
Jan 24, 2022
95
133
33
1. Muscular: +4 Strength +1 Max Strength (Removed, Forceful & Well-Built split points between Muscular & Powerful)

2. Powerful: +4 Strength +1 Max Strength

3. Thick Skinned: +5 Max Health +1 Constitution +1 Max Constitution (Hefty Combined)

4. Large Lungs: +5 Max Stamina +1 Constitution +1 Max Constitution (Hefty Combined)

5. Robust: +4 Constitution (Removed Stocky split points between Robust & Bulky)

6. Bulky: +4 Constitution (Removed Stocky split points between Robust & Bulky)

7. Aggressive: No change

8. Battle Cry: +20 Raw Strength for a short amount of time, Monsters and Fauna also consider you as more threatening during its effect.

9. Big Boned: No Change

10. Massive: No Change

11. Thursar Warcry: No Change

12. Striker: No Change

13. Controlled Metabolism: No Change

14. Indefatigable: No Change

15. Axe Training: No Change

16. Sword Training: No Change

17. Athlete: No Change

18. Styganthrope: You regain 3.33 health every 10 seconds, and the effect of passive regeneration is doubled. If above 16kg of armor, gain 35% less health from being healed.

19. Risar Known: No Change

20. Resolved: No Change

21. Staunch: No Change

22. Tenacious: No Change

23. Adrenaline: [Passive] Adrenaline rushes through your body making it possible to swing your weapon even when out of stamina, instead health is used in place of Stamina. [1hp = 10 stamina usage]

24. Life Steal: No Change

25. Adamant: No Change

26. Risar Rage: [Buff] Damage increases based on missing health, 0-10% Melee Damage Bonus

27. Dominating Presence: +25 to taming & Creature Control skills

28. Companion Bond: If only one pet is currently controlled, Life Steal & Health Regen are shared with your pet.

29. Destructive Impulse: When Operating a Siege Engine or Ship deal 15% more Melee Damage

30. Vengeance: When a nearby ally dies gain back 50% Stamina & 25 speed for a short time.
 
Last edited:
  • Like
Reactions: Siiiz and Nefnate