Suggestions for small improvements

soulpcbr

New member
Dec 20, 2023
25
11
3
01- Add a skill to the ability to use a bandage. This skill will use any bandage in the inventory.
02- Place, as in MO1, a gray bar with reserves below each health, stamina and mana attribute.
03- Put the maximum speed in the pet's status and when you place the mouse over it, it will show if there is any reduction due to bag or armor.
04- As in MO1, include the possibility of selling bags with items inside. We bought complete sets and just put them on and go to pvp.
05- Place only for blue players showing the distance to the nearest guard tower on the compass. Something similar to the task display.
06- Create a guild search engine, each guild owner can advertise their guild, placing the discord link, this guild search engine will show some statistical data that will help in choosing the guild, such as the amount of pve, pvp and craft done by the guild for the week, in addition to showing the weekly average of active players and the time they play. There is a very good search engine that can be seen on Albion Online.
07- Creation of a party to create group content with an exclusive chat and task sharing.
08- Group search engine to find other players to do group content such as tasks.
09- Provide a way to indicate the dangerousness level of a killer, this level will reflect the number of "different" players he killed in the last 30 days. For example: less than 5 murders will have a light red name, less than 25 will have a red name, less than 50 will have a dark red name and above that will have a black name.
10- Make a ranking with the players who have killed the most, those who have killed the most in the last 30 days.
11- Place a potion that grants a buff called sixth sense, this buff will show an alert if there is a criminal or red player within a radius of 1000 meters, this potion will not tell the direction and will have a delay of 3 seconds and after the warning It will only warn again after a 45 second cooldown to avoid using it as a player locator. This potion will primarily be used by bounty hunters, new players and players making transport.
12- Make a potion called enemy scent that will grant a 300% threat generation buff for 30 minutes. This potion will make it possible for all races to do group pvp where someone can be tanking and others dealing damage.
13- Make 5 more rizar caves, 5 sator caves, 10 bandit caves, 10 scoundrel caves, 10 skeleton caves (Not walkingdeads, I mean a new monster), each cave or castle must have 5 rooms and a miniboss after 5 rooms and a boss. The caves must have multiple mobs where the mage will use AOE while the tank does bigpulls, these caves must have at least 3 exits each to have the possibility of escaping an invasion. I know some players will criticize, but this game shouldn't be exclusively a pvp game. Even PvP-oriented players like me want to make good quality solo or group PVE content. Upon entering the cave, the group can close the cave door, this door can be opened by whoever is in the cave or will open automatically after 15 minutes. Only 5 people will have the strength to close the door to avoid players using the cave as an escape.