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Think about the Crawling Hand and a chain of no more than 2 necromancers waiting outside.
I would say the queen's loot should come in a different form entirely than a loot bag.
Also, nobody else thinks the lootbags are tiny, especially considering some of the mobs sizes ?
Dumb as it sounds, since they can't seem to fix this loot bag problem up to this point, maybe they can program it to shoot up upon death a couple feet and then fall to the ground hopefully having the bag fall and land above whatever meshes are creating the continual issues.