Wehen the defending party does not show, the attacker can proceed with the capture and take the outpost.
When the attacking party does not show, the defender needs to wait an hour to defent it.
We need a flag on the attacking side that repels the attack when captured. How long it takes to capture the attacking flag can be debated. but I think 5-10min would be nice. Give the flag the same rules for capture as the one inside the outpost and you have yourself a dynamic and simple system.
When the attacking party does not show, the defender needs to wait an hour to defent it.
We need a flag on the attacking side that repels the attack when captured. How long it takes to capture the attacking flag can be debated. but I think 5-10min would be nice. Give the flag the same rules for capture as the one inside the outpost and you have yourself a dynamic and simple system.