As axes got radically different stats from the new crafting update, I noticed a bit of a trend. When using a dapplewood handle steel headed axe the weights on axes varies from 3.5 at the lightest to 5 weight at the heaviest(for two handed axes). Before this patch the weights varied from 2.7 all the way to 6.8 iirc. I think having a greater spread on weights and stats would lead to a better definition of each weapon. As it stands the difference between a battle axe and a double axe is far too little to matter and almost all the axes kinda feel the same now, but with a slight spectrum of speed and stam cost vs damage. I'd like to see the return of a bit mroe variance in stats.