Materials and PVE AI and some random ideas

Axebeard

New member
Mar 31, 2022
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- Materials need descriptions of what they are (nothing mechanical), for example what makes Brown Wood different from White Wood? Is it harder? Denser? Lighter? Heavier?

- Requiring lore books to simply harvest materials is bad. As a new player (without looking everything up online), how could you ever discover what a Pansar Scale is? Why would I read the book when the book itself literally has no description? If I Butcher a Tagmaton, I should get the Pansar Scales but not be able to craft with them. If I see the book for Pansar Scale Lore, it should at least have a hint of WHY I would want it "This book describes materials harvested from monstrous arachnids" at the very least.

- From my experience... Making a "balanced" meal in the cooking system is pretty worthless. It degrades all the ingredients so much that it's better to cook each ingredient individually. Prime example being Rye Flour roasted on a Spit is better than ANY combination of Rye Flour and Meat for example.

- Heavy armor needs a speed penalty. Like each kg of armor is -2% speed or something.

- Will the PVE monsters ever have actual AI that's more advanced than "run at player and attack constantly"?

- Will the animals ever interact with each other realistically? Wolves hunting boars, etc.

- Cartography: for a map-making skill allow people to first utilize a skill to record the terrain of the world, and secondly to allow people to MARK maps and sell the marked maps. For example you could sell maps that have certain dungeons marked or whatever.
 

Doom and Gloom

Active member
Mar 12, 2022
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Yep, their "advanced" PvE AI is really basic sadly, and lacking (getting stuck to encampment walls etc). I also think it would make sense to have some hints on material yields other than "test every possible combination" which realistically is already done so no point in your doing it again yourself anyways.

I would love some realistic animal to animal interaction in the wild, like witnessing wolf pack hunting boars.
 

ArcaneConsular

Well-known member
Oct 27, 2021
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Honestly I've never liked npcs interaction with each other in games. It's usually bad and silly looking. Like 3 spider 3 alligators and 3 humans all having a battle royale for no reason
 

Axebeard

New member
Mar 31, 2022
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With how spread out the NPCs in MO are, it could work, the flipside being there really aren't too many instances where different types of AI are in the same areas. It's one of the few redeeming qualities of Ark Survival Evolved, where you'll have T-Rexes hunting other dinosaurs etc. The only way I think it could really work in MO would be if it was a player-trigged event, but I don't know if they're planning anything like that. If the players aren't around to see it happen then it's completely pointless.