Lifelike Impact in Combat is Missing

sta8hszont

New member
Jul 13, 2020
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I remember in Mortal Online 1 when you got a major hit your head (camera point of view) was going "forth and back" , like you realy felt that hit. In a MO2 you dont feel that impact. Where has this gone? Is it coming back?
 

finegamingconnoisseur

Well-known member
May 29, 2020
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I feel that SV could take a page out of games like Kingdom Come: Deliverance or even The Elder Scrolls II: Daggerfall. The latter had camera-shake based on the amount of damage the enemy hit you for. Getting hit by a well-placed arrow disorientated your view for a second or two.

Mortal Online 2, by comparison, feels like your weapon is gliding across your target when it connects. Doesn't feel meaty or hard-hitting.