How to fix beastmastery

Maxisan

Member
May 25, 2021
64
37
18
The problem:

When you cast an ability from your pet, most of the time the "animation" lasts so long that it takes time off from the actual buff, making them USELESS.

Example:

Dire Wolf "Dire Wolf Rally Pack" used 500 focus, the buff lasts FOUR seconds, and the animation takes about 2.5 seconds INTO THAT BUFF ANIMATION, leaving the dire wolf with only a 1 second "speed buff".

Example:

Dire Wolf Coordinated Attack 400 focus, 8 second buff, but animation the animation lasts so long, your wolf begins attacking FOUR SECONDS into the buff.

Example:

Dire Wolf Agile Evasion 300 focus, 5 second buff duration, but in reality it only lasts like 2 seconds...


THE FIX:

Reduce animation duration, increase duration buff, and make the buff active either at end of animation or at skill key press.

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Last edited:

Domtomsen

Member
Feb 26, 2022
79
56
18
There is so much wrong with beastmastery. Its halfway completely useless. So many Pets have two skills that do exactly the same.
Feline bleed skill only lasts for around 10 sec. Thats one, maybe two bleed ticks which do 1 or 2 dmg. So 4 dmg in best case.
Chase instinct. The Pet stands still for 1,5 secs to do animation. You lose so much time there that the few seconds of increased runspeed do not even make up for it. Better off not using it at all.
Terrorbird. Strong Peck and Talon slice do nearly exact dmg but Strong Peck uses way more focus. I think they are of a different dmg type though.

And the worst thing is. You cant even hit moving targets with skills. This is so dumb. Makes beastmastery in PvP useless.
 

Gnidex

Active member
Feb 2, 2022
312
195
43
Aren't you glad with SV quality? It's the same as the other "features" and "fixes". All of them need a revision. Like the time they added 10 percent min regen to humans instead of faster weapon switching/drawing. It does absolutely nothing.