I feel we need a lock for the push animation to avoid having to slow our response time down to avoid accidentally pushing rather then attacking. *Side Note* A fluid combat option in the settings would be nice as well (click and hold block and the block will follow your mouse movement with out the need to release and reactive for a different direction) this will help speed up the combat for those that feel the Click and Release is making things slow/clunky. Happy as hell we got back attacks now tho, was not enjoying the ability to block an attack with out the need to be facing the opponent.