get rid of zoology stuff. The game is off, slight tangent, but yea bows should do good dmg vs horses while on foot. However, dudes can run low MA builds and still dismount people because of the stupid horse dmg. It's not that it's too high, it's just not different enough. Kinda like the 70 v 100 wep crafting change. I think they meant well, but it's not really GOOD for the game (imo.)
Luckily for me, I don't care about being an 'elite pvper,' so I can divorce myself the scene and see how MASSIVELY TRASH so many parts of the game are. haha. Individual changes are good, but they come as 'wtfs' because the whole system needs an overhaul.
If you make zoology have no impact (funny cuz, you know, butchers, tamers, all have hack skills vs mounts), you're talking about getting hit for really low dmg mounted 2 mounted, like 20/25s, with just regular heavy armor. That's 'enough,' imo.
The problem is foot v mounted and it's a complex problem. Say you engage someone in MA and dismount them, well cool! Your choices are... ride away and leave them on foot, somehow hide your horse, or lose your horse as well. That's also pretty dumb. That's one thing that's gonna be hard to balance to keep foot from being too vulnerable but to allow MA to benefit from a W.
Like I said, there are all of these 'good ideas' to fix complex problems, and they work... somewhat, but in general it's pretty trash. All the solutions seem extra complicated as well.
Basic lesson is as often said: have fun, do what you do, get over it. Cuz the game is really wonky atm and I wonder if it will ever be fixed or, even, more tuned.