From Decapitated Peasant to Warlord: The Power of Your Wallet™ – Because Effort is for the Poor.

WeAreAllMortal

Active member
Jan 5, 2025
104
44
28

Greetings, dearest mortals!

We at Star Vault understand that Mortal Online 2 is, at its core, a PVP SANDBOX MMORPG. That means that new players are expected to jump into a world where fully-geared veterans with maxed Clades and Masteries, wielding the most expensive weapons in the game, will hunt them like defenseless livestock.

This lamentable imbalance has created much player frustration. We have listened to your feedback (read: watched your rage in Discord) and spent countless hours analyzing how the greatest games in the industry have tackled this problem.

We drew inspiration from the most innovative and successful models across gaming history:

🟢 EVE Online and Star Citizen taught us that nothing builds player engagement like a complex, intricate progression systemthat can be completely bypassed for exorbitant real-world sums.

🟢 Counter-Strike and Call of Duty demonstrated the brilliance of instantly equipping players with fully-leveled, fully-geared builds, ensuring they can jump right into the action instead of wasting time "earning" their power.

But let's be honest—that’s just too easy.

Mortal Online 2 isn’t about “easy”—it's about HARDCORE.

And of course, these games have one glaring flaw
—in CS and CoD, there is no sense of character progression before achieving maximum power!

Worse, there is no masochistic, three-steps-forward-before-getting-ganked-two-steps-back, fear-and-anxiety-dominated climb to the top—a process that takes anywhere from a few weeks (for those meritorious few who already "know the game") to months or even years for the, ahem, losers.

(Let’s just be honest here—why bother with euphemisms like "new players," "PvE'ers," "solo adventurers," or "crafters"? We all know what we really mean!)

And thus, we had a stroke of absolute genius:

What if we combined the deep MMORPG progression of Mortal Online 2, EVE, and Star Citizen… with the instant, but regrettably balanced and purely skill-based, power fantasy of Counter-Strike?​

The result? A vastly more expensive—but medieval and, more importantly, HARDCORE (whatever that means)!—version of Counter-Strike.

And so, we present:

💰 MO2 PROGRESSION REDEFINED™ – POWER AT YOUR FINGERTIPS!

For too long, Mortal Online 2 has shackled its players with archaic RPG burdens like "leveling," "grinding," and "earning skills through gameplay." But thanks to the miracle of real-world transactions, you no longer have to suffer under these outdated systems!

Introducing two groundbreaking, completely fair, and absolutely not pay-to-win packages:

⚡ CLADEBOOST™ – POWER FROM BIRTH!

(Because who has time to be a mortal when you can be a god?)

For the modest sum of $79.99, the CLADEBOOST™ PACKAGE will:

✅ Instantly raise your Clade Level to 20!
✅ Grant you a full set of PvP-ready gear, because earning equipment is for peasants.
✅ Unlock the exclusive "Ancient Bloodline" title—letting everyone know you’re just built different.

But wait! Upgrade to CLADEBOOST™ PLUS ($129.99) and also receive:

⚡ 5,000 extra HP and stamina upon spawning! (Because balance is a myth.)
⚡ A permanent XP boost of 20%, so you can feel superior even while doing the bare minimum.
⚡ A one-time-use PvP Shield Token, allowing you to recklessly charge into fights without worrying about gear loss.

🏆 MASTERYPASS™ – POWER WITHOUT EFFORT!

(Because grinding is for people with no disposable income.)

💰 BASIC MASTERYPASS – $49.99
✔ Instantly unlock access to the Mastery skill trees!
✔ Gain the prestigious "Master of Nothing" title, commemorating your bold decision to pay instead of play.

💰 MASTERYPASS GOLD – $99.99 (Best Value!)
✔ Everything in Basic, PLUS:
One Mastery tree fully unlocked!
A radiant golden glow around your character, signifying financial superiority!
Priority login queue, because waiting is for poor people.

💰 MASTERYPASS ROYAL – $199.99 (For Those Who Simply Deserve More!™)
✔ Everything in Gold, PLUS:
All Masteries instantly unlocked!
✔ A unique cloak with an embroidered dollar sign, ensuring everyone knows you're important.
✔ The exclusive “Privileged Bloodline” Clade status, allowing you to spawn with a full set of enchanted weapons and armor!

❓ Q&A – Because We Know You’ll Complain Anyway

❓ But isn’t this pay-to-win?
Absolutely not! This is pay-for-prestige. You could grind these things manually… but we both know you won’t.

❓ Will this affect game balance?
No, because balance is a philosophical construct that changes depending on who you ask. Besides, our PvP and RPG designers haven’t spoken to each other in six months, so balance has become a mute point at SV Studios.

We assume one of them is dead, and it's not likely to be the PvP guy—but our RPG designer now understands the meaning of “hardcore”. Let’s hope he “gids gud” in the next life!

❓ Why not just improve the existing system instead of adding a cash shop?
Because that would require development time, which we have already allocated to creating premium horse armor.

💎 In Conclusion: We Have Created The Perfect Game.

By combining the rich progression of MMORPGs, the entrepreneurial brilliance of EVE and Star Citizen, and the jump-into-the-action instant combat of CS and CoD, we have captured the best of all worlds.

This is gaming perfected.
This is Mortal Online 2.


So embrace the future, mortals. Accept progress. Accept the power of your wallet.

Welcome to MO2 PROGRESSION REDEFINED™. Now, pay up.


🛑 DISCLAIMER: A NOTE FOR THE LITERAL-MINDED 🛑

This post is a satirical parody and does not represent actual changes to Mortal Online 2 (yet). Any resemblance to real monetization practices in the gaming industry is purely coincidental (and deeply unfortunate).

Star Vault is not actually selling a CladeBoost or MasteryPass at this time. However, should they decide to implement it, we fully expect a 10% cut of the profits for our innovative financial brilliance.

No PvP designers, RPG designers, or wallet-dependent warlords were harmed in the making of this post.
 

Teknique

Well-known member
Jun 15, 2020
1,956
1,445
113
Please do not ever disparage counter strike by comparing it to mo2. Unless you mean that no one is legit.

You can compare it to mo1 though.
 
  • Haha
Reactions: WeAreAllMortal

Emdash

Well-known member
Sep 22, 2021
3,323
1,081
113
remove clade, remove mastery, remove trinkets. Add in the ability to customize your character with some bonus for racial... for instance: OP traits like athletic (which elves can take two, like they already do, to get speed and hops,) or an armor trait (which dwarves can take two,) or cleric (which humans can take double...

There are weight classes, there are races, weapon of choice, there are a ton of options. You can split magic and melee, mounted, pets, whatever... plenty of options. There doesn't need to be more. There is nothing gained by what they think is long term progress. It's not. We are seeing that.
 
  • Like
Reactions: Teknique
Aug 17, 2024
31
20
8

Greetings, dearest mortals!

We at Star Vault understand that Mortal Online 2 is, at its core, a PVP SANDBOX MMORPG. That means that new players are expected to jump into a world where fully-geared veterans with maxed Clades and Masteries, wielding the most expensive weapons in the game, will hunt them like defenseless livestock.

This lamentable imbalance has created much player frustration. We have listened to your feedback (read: watched your rage in Discord) and spent countless hours analyzing how the greatest games in the industry have tackled this problem.

We drew inspiration from the most innovative and successful models across gaming history:

🟢 EVE Online and Star Citizen taught us that nothing builds player engagement like a complex, intricate progression systemthat can be completely bypassed for exorbitant real-world sums.

🟢 Counter-Strike and Call of Duty demonstrated the brilliance of instantly equipping players with fully-leveled, fully-geared builds, ensuring they can jump right into the action instead of wasting time "earning" their power.

But let's be honest—that’s just too easy.

Mortal Online 2 isn’t about “easy”—it's about HARDCORE.

And of course, these games have one glaring flaw
—in CS and CoD, there is no sense of character progression before achieving maximum power!

Worse, there is no masochistic, three-steps-forward-before-getting-ganked-two-steps-back, fear-and-anxiety-dominated climb to the top—a process that takes anywhere from a few weeks (for those meritorious few who already "know the game") to months or even years for the, ahem, losers.

(Let’s just be honest here—why bother with euphemisms like "new players," "PvE'ers," "solo adventurers," or "crafters"? We all know what we really mean!)

And thus, we had a stroke of absolute genius:

What if we combined the deep MMORPG progression of Mortal Online 2, EVE, and Star Citizen… with the instant, but regrettably balanced and purely skill-based, power fantasy of Counter-Strike?​

The result? A vastly more expensive—but medieval and, more importantly, HARDCORE (whatever that means)!—version of Counter-Strike.

And so, we present:

💰 MO2 PROGRESSION REDEFINED™ – POWER AT YOUR FINGERTIPS!

For too long, Mortal Online 2 has shackled its players with archaic RPG burdens like "leveling," "grinding," and "earning skills through gameplay." But thanks to the miracle of real-world transactions, you no longer have to suffer under these outdated systems!

Introducing two groundbreaking, completely fair, and absolutely not pay-to-win packages:

⚡ CLADEBOOST™ – POWER FROM BIRTH!

(Because who has time to be a mortal when you can be a god?)

For the modest sum of $79.99, the CLADEBOOST™ PACKAGE will:

✅ Instantly raise your Clade Level to 20!
✅ Grant you a full set of PvP-ready gear, because earning equipment is for peasants.
✅ Unlock the exclusive "Ancient Bloodline" title—letting everyone know you’re just built different.

But wait! Upgrade to CLADEBOOST™ PLUS ($129.99) and also receive:

⚡ 5,000 extra HP and stamina upon spawning! (Because balance is a myth.)
⚡ A permanent XP boost of 20%, so you can feel superior even while doing the bare minimum.
⚡ A one-time-use PvP Shield Token, allowing you to recklessly charge into fights without worrying about gear loss.

🏆 MASTERYPASS™ – POWER WITHOUT EFFORT!

(Because grinding is for people with no disposable income.)

💰 BASIC MASTERYPASS – $49.99
✔ Instantly unlock access to the Mastery skill trees!
✔ Gain the prestigious "Master of Nothing" title, commemorating your bold decision to pay instead of play.

💰 MASTERYPASS GOLD – $99.99 (Best Value!)
✔ Everything in Basic, PLUS:
One Mastery tree fully unlocked!
A radiant golden glow around your character, signifying financial superiority!
Priority login queue, because waiting is for poor people.

💰 MASTERYPASS ROYAL – $199.99 (For Those Who Simply Deserve More!™)
✔ Everything in Gold, PLUS:
All Masteries instantly unlocked!
✔ A unique cloak with an embroidered dollar sign, ensuring everyone knows you're important.
✔ The exclusive “Privileged Bloodline” Clade status, allowing you to spawn with a full set of enchanted weapons and armor!

❓ Q&A – Because We Know You’ll Complain Anyway

❓ But isn’t this pay-to-win?
Absolutely not! This is pay-for-prestige. You could grind these things manually… but we both know you won’t.

❓ Will this affect game balance?
No, because balance is a philosophical construct that changes depending on who you ask. Besides, our PvP and RPG designers haven’t spoken to each other in six months, so balance has become a mute point at SV Studios.

We assume one of them is dead, and it's not likely to be the PvP guy—but our RPG designer now understands the meaning of “hardcore”. Let’s hope he “gids gud” in the next life!

❓ Why not just improve the existing system instead of adding a cash shop?
Because that would require development time, which we have already allocated to creating premium horse armor.

💎 In Conclusion: We Have Created The Perfect Game.

By combining the rich progression of MMORPGs, the entrepreneurial brilliance of EVE and Star Citizen, and the jump-into-the-action instant combat of CS and CoD, we have captured the best of all worlds.

This is gaming perfected.
This is Mortal Online 2.


So embrace the future, mortals. Accept progress. Accept the power of your wallet.

Welcome to MO2 PROGRESSION REDEFINED™. Now, pay up.


🛑 DISCLAIMER: A NOTE FOR THE LITERAL-MINDED 🛑

This post is a satirical parody and does not represent actual changes to Mortal Online 2 (yet). Any resemblance to real monetization practices in the gaming industry is purely coincidental (and deeply unfortunate).

Star Vault is not actually selling a CladeBoost or MasteryPass at this time. However, should they decide to implement it, we fully expect a 10% cut of the profits for our innovative financial brilliance.

No PvP designers, RPG designers, or wallet-dependent warlords were harmed in the making of this post.
they dont even need to buy the xp boost with actual real life money bc SV allows them to buy it with in game gold. (i know this bc ive spoke to GMs about it and they claim its allowed bc it doesnt break the game rules). people actively selling the xp boost on their discord and if you go and add up just the people who +rep in the post replies (not counting players that dont disclose how much they got) these guys selling teh xp boost are raking in hundreds of thousands of gold within a short time frame of 5-7 months.. the shits so fuckign aids.. SV claim its not exploiting and the people who are buying the xp boost disagree and even say tehy dont care..