Fabernum Dungeon: The Tower of Necromancy?

Jasa

Active member
Jan 24, 2022
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Could we get some necromancers sprinkled in, perhaps a few Strong & Greater walkers and Risen Sacrifice in the Prison cells. This is the place where we get the Lexicon of Death, adding it as another PoI for necromancy would feed into what that dungeon is already, and I think having a limited number of spawns that are useful to necromancers & their item drops would help out with the new PoI's

I'd argue that the drops here be limited to control, command, Raise walker, Strong walker. The boss would have a few rare drops like raise greater walker or lower end necromancy spells.

I would also desire an expansion to the Dungeon there is a closed door that could add in more of the dungeon. I was thinking about having it lead to a deeper part of the dungeon and eventually a sewer system that leads back to Tindrum with its sewers there is a closed door there as well. We could see the two sorts of connect and have an underground dungeon that connects between the two.