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    #makeTCMatter

    If they get TC and sieging right it will help MO2 avoid becoming a small pop game tremendously. Most PVP players coming from other full loot sandbox games like Albion Online, ARK, Rust etc expect some kind of properly fleshed out TC and sieging mechanics and will be turned away when they see...
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    #makeTCMatter

    Yeah overall I'm pretty indifferent and could take or leave guards, in their current state they're probably better off gone. I think there's some merit to TC guards in that you should get slightly increased security in your village with the huge investment to build full TC stuff, but their AI...
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    #makeTCMatter

    It's way different to walls, walls allowed completely blocking off areas. Guards can only be placed where you can build which usually there isn't that much free space to build around highly contested spots like near dungeons, camps and POIs so there's pretty much always blind spots the guards...
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    #makeTCMatter

    Yeah maybe building houses is fine, you just shouldn't be able to put a claim stone in said houses or build TC structures if the area is already claimed by another guild you're not allied to. Otherwise we get situations like around GK risar dungeon where different enemy guilds have priests...
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    #makeTCMatter

    House and SH territories should behave as a build exclusion zone to non-allied players so enemies can't just plop houses in the middle of your supposed "territory" and have overlapping territory claims allowing them to build "territory control" structures inside your "territory" while you sleep...
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    Unable to login with ExitLag

    Update: It looks like a temporary work-around for this is to use ExitLag's Germany-based exit nodes. Seems there's no issue with either SV or ExitLag's services overall in general but something is causing packets specifically from ExitLag's UK and France nodes to get blocked from reaching the...
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    Elementalism Trailer

    Changing routes does not help and turning it off is not a solution.
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    Unable to login with ExitLag

    I've been using ExitLag without any major issues since beta, until a few days ago. Now I can't login at all. I've tried all 5 different London exit nodes for MO2 without any success. I noticed when attempting login that packets get sent, but none are ever received. It seems the login server...
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    A way for pet owners to resurrect their pet

    Resurrecting pets (aside from via ritualism) is and always will be a horrendous idea IMO. Just wait for breeding to come out, you will be able to breed your pets = time investment cost of losing one will be significantly lower since you won't have to go and tame a brand new one from scratch...
  10. W

    Allow players to apply for guild membership

    It's a good idea but I think I remember hearing something about them adding some kind of guild recruitment board to the game for players to apply through, even though your suggestion sounds like it would be a lot faster and easier to implement they probably wouldn't do it if they're already...
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    QOL suggestion to substantially improve the skills system with minimal work

    The Auto-lock skills button just plain sucks. Using it in many situations is a liability that potentially gimps your build until you unlock skills and re-level them. Sometimes when you auto-lock, it straight up bugs out and will de-level skills below 100 and lock them, requiring the player to...
  12. W

    Beautiful game but...

    It takes like 20 minutes to farm enough fur/molarium in Toxai/MK area to make or buy enough gear that is 4x better than vendor gear to last you a week of deaths. The main issue is new players not knowing that and thinking that the garbage vendor gear is sufficient for doing anything. IMO SV...
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    Australian and other high pinger attacks delayed

    The main issue with StarLink that will prevent it from ever being good for gaming IMO is the uncontrollable factors of satellite communications. You might get low ping but people will be rubberbanding everywhere as packets get lost or delayed due to atmospheric and cosmic interference, timing...
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    Australian and other high pinger attacks delayed

    As an Aussie this is really the biggest issue for ping IMO. Having to parry early / from further distance is something you can adjust to. But low ping players getting parries after you clearly landed the hit on them on everyone's screen because the low ping player parried in the window after...
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    Patch Notes 1.0.10.15 Discussion

    Yeah I was actually really surprised that they didn't just give a free respec like they did when rearranging clades in beta. FWIW though I already had cleric and versatile slots unlocked on my paladin and both seem to be working just fine without a respec.
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    World chat.

    Restricting help chat to Haven isn't a great idea IMO because who are going to help the Haven noobs? Other Haven noobs who also don't know the answers? Also there's a lot more questions noobs will have after they enter the real world compared to the limited experience in Haven. They should...
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    Fatmages never needed a buff

    Man's got multiple MO2 accts and either is still paying MO1 subs or bought lifetime but is too stingy to get a legit copy of Windows lmao
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    October Steam Chart Assessment:

    Currently online on the forum: Total: 69 (members: 12, guests: 57)
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    Pets vs Melee

    I'm fine with common low-effort pets (wolves, etc) being absolute garbage, but if they're so terrible then their PP cost should be significantly reduced to reflect how crap they are and so you can feasibly have a pack of them. It should be a viable choice for tamers to use disposable pets as...