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  1. H

    Increased regional value

    I think one aspect of the game that has really started to fall behind is the value of maintaining control of certain areas of the map. Currently there are few materials that are only available in one area that are actually worth something. One area that could be really improved is by splitting...
  2. H

    Mage Leveling on launch

    Right now mages are perfectly fine as a build based around group play but there is imo one big issue with mages as currently designed imo and that is mages appear right now to scale very poorly at low levels and mid levels. For one the damage dealt without mental offense and the mana cost...
  3. H

    Render time for names and guild tag

    Currently the render time for names and guild tag is pretty rough. If both players are on horseback you pass each other before you can even get a tag on the person. Even just having the guild tag render in with Humanoid would be nice. Haven't seen anything about this being addressed but I...
  4. H

    Murder Counts

    A lot of community issues right now are concerning the reputation system. One of the things that I think would make sense to change would be to make it to where the murder count system is only available to players who are not in a guild. Isn't the point of the reputation system to prevent...
  5. H

    Can we get 1x skill gain testing before release

    I think the game really needs to test a few of the aspects with 1x skill gain before the game releases. A few problems that could be seen that aren't shown with Max level characters are thing like: Does AI hit too hard for new skill groups to out heal, damage etc. Are there any skill groups...
  6. H

    Early views from a new player

    Haven't noticed any comments on here from the respective of a new player to not just Mortal Online 2 but the hardcore MMO game itself so I figured I would share my early thoughts here from about 10 hours played mostly in Haven before jumping outside of Haven for an hourish last night. Hoping to...