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    Here is some feedback...

    I think whats funny is that SV has one of the most loyal customers you can have. There is pretty much no alternative product on the market. They have found a way to stay afloat financially. So you could ACTUALLY afford to take a step back and fix your shit instead of pumping out new content all...
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    Here is some feedback...

    I agree with most of this. There are so many annoyances in every day gameplay that don't get addressed for years. Instead, dev time is directed towards new content primarily. Player influx will always be temporary until these core issues with the game get fixed/prioritized higher. I do think...
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    A Developer’s Guide to Fixing the Justice System: Part 3 - Guards That Actually Guard, True Consensual PvP & The Brown Status Fix

    Wow, really good writeup. Please consider posting this on the MO2 reddit as well. SV/Henrik really need to take this much more seriously than they have been. To me it seems like Henrik is only thinking about providing more valuable pvp opportunities (like relics) to pvp players and that this...
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    Peasants, caretakers and communities

    Hi guys, the world of Mortal is full of fighters and heroes/villains. Everyone is playing a main character, so to speak. It's a game, so this makes sense. There is a missing element in this, though, and it makes the game feel cold, less alive and real. I am talking about the role of the...
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    Enable local communities

    This game is unique in a sense that a connection to a place on the map really exists and means a lot. Travel is so slow and the map is so big that putting a house down and living out of a base actually means something. I think this is a big opportunity to create and foster local communities...
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    On the topic of gathering plants and beyond

    I am the kind of guy that loves picking up plants like herbs and flowers in games. Mortal is such an immersive experience that I love just walking around and interacting with the natural environment. I do feel however that the actual game systems and items I get from doing this are not very...
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    The great transition from pvp-asshole-arena to community sandbox mmo

    I feel like Mortal needs to shed alot of old baggage from its past. This will and should contain losing players. What this game set out to be is a true sandbox mmo with many playstyles, a living and breathing world with many different communities. Glimpses of that can be found in the game...
  8. I

    Make the game's PVE more fun.

    I'll copy my suggestions from a different thread in here, as this one is gaining more traction:
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    Make actual communities outside of guilds possible

    We've been building an open town for anyone to live and participate in for almost 2 years now. Obviously the TC patch was amazing for this, as so many town features were added. I'm sure there is more tc content coming and I'm not concerned in this regard - but what is truly holding an open...
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    Destruction Tool - Recycling trinkets and gear for mats

    Edit: Removed some text that was a little rude and unfair towards the devs. Hi, a destruction tool to get some mats out of bad trinkets and gear would be fantastic. It feels bad to throw bags of trinkets away. If we could destroy them and get a small amount of mats with an even smaller chance...
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    Rare mobs and plants with random spawns

    Hi, why don't we have like random spawns of mobs and plants with different rarities? I want to stumble upon this ultra rare flower when I run my usual errants in the world. I don't want to always KNOW "okay salvia is always here and I walk there and get it". How cool would it be to find this...
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    Suggestions for PvE from a more casual POV

    I feel like your answer is exactly what my disclaimer was trying to address. Nobody wants to separate pvp and pve completely. What I'm saying is the balance of hardcore pvp and soft pvp is way off. You are also just ignoring the fact that roaming mini bosses or truly random spawns are not as...
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    List of things that should be prioritized by developers. Everyone can contribute to the list by adding a comment.

    Good suggestions and I agree about the great need for more bug fixes and polish. The resources allocated to this are not enough.
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    Suggestions for PvE from a more casual POV

    Hi guys, I would like to make some suggestions for more engaging/fun pve content. I've been playing the game since beta without any big pauses, but I would still consider myself a more casual, pve oriented player. Because this is mortal, I will add this disclaimer: I know that most of the...
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    Lakepikes - Actual relaxed gameplay in MO2 [English/German]

    Hi guys, if you are looking for a relaxed atmosphere and are primarily interested in the pve part of the game, you've come to the right place. Lakepikes are a friendly community down in the south-east-jungle. We've been playing the game since release and built beautiful village right on the...