Search results

  1. S

    Some feedback and suggestions after playing through the fledgling time

    If some of these suggestions already exists in game but I have missed them please comment. Haven - Add some information about the weapon abilities. - Add some NPCs in Fabernum that you can practice combat on , you talk to them and chose easy (bandit) , medium (veteran bandit), hard (Bandit...
  2. S

    A way to restore mana without taking off armor

    The majority of builds use mana to some degree but if you wear heavier armor the only reliable way to restore mana is taking off your armor to rest and then putting it back on. This is tedious and discourages hybrid builds. I suggest that a new skill gets added to the basic spell book requiring...
  3. S

    Add an optional spawn method at priests

    You should change your translation tool because it's not doing a great job.
  4. S

    Removal of subscription [POLL]

    I don't agree. It's a simple question asking about the quantity of players. Also there are over 30 comments discussing consequences and considerations.
  5. S

    Add an optional spawn method at priests

    it will at least give the spawners some hope of survival
  6. S

    Add an optional spawn method at priests

    do you agree with the suggestion?
  7. S

    ITV #151 Discussion

    They should add instant ghost travel between town priests on a trial period. After some time they poll the community and evaluate the outcome, voila case closed. It can always be limited by x amount of tps per day if they want to restrict it some.
  8. S

    Add an optional spawn method at priests

    Spawn camping exists in most games and it can be entertaining but in mo2 it requires 0 skill/thought. You know exactly where they will spawn, without gear and with a little animation that delays their action.
  9. S

    Feedback questionnaire feedback

    Don't make the questions "required to answer" . Let people skip the questions they don't care or are informed about.
  10. S

    Add an optional spawn method at priests

    There should be an option when spawning at priests to spawn after a 10 second timer so that you can run away in ghost during the timer and spawn some distance away. This is to get away from spawn camping situations. If you've been to jungle camp you know what I'm talking about. Also with the...
  11. S

    Removal of subscription [POLL]

    fourth option added
  12. S

    Reduction of subscription price [POLL]

    What do people think?
  13. S

    Removal of subscription [POLL]

    What do people think?
  14. S

    Add clown emoji to the reaction emojis

    This would improve the forums
  15. S

    Add slavery skill

    Slavery ---> Boats ---> Red Vs Blue Civil War = Great content
  16. S

    The Ultimate Solution

    He would get hyped for Mortal Exodus that´s for sure
  17. S

    Add slavery skill

    So you can enchain human npcs when they are in mercy mode and make them gather resources for you. Higher skill means better/more npcs and less chance for them to escape. Maybe a slave market in kranesh. Could be different between reds and blues , reds use slavery and blues use recruitment...
  18. S

    Add a pope in Tindrem

    So that you once per character can confess your sins and get rid of all murder counts and negative rep.
  19. S

    I‘m so disappointed in the playerbase and SV

    It wasn't to criticize, I was actually wondering as I often see people describe it as hardcore but I've never seen SV use the term. I personally don't think SVs vision is to make it hardcore (whatever that means) but to make a sandbox game that is based on player choice. The steam page clearly...
  20. S

    I‘m so disappointed in the playerbase and SV

    Where does it say hardcore on the steam page?