Search results

  1. R

    The new NO CLIP function added is causing bad combat animations

    In some cases (up close), the no clip function is causing swing animations to be difficult to read. This is because as soon as the swing goes off - the arm immediately pulls back. This makes the animation look wrong to the other player. Please turn off the no clip until this is fixed. One option...
  2. R

    Material cost should scale with Durability NOT Weapon weight

    We can all agree that very light weapons are heavily favored in many regards. A simple fix could be to have weapon material scale with durability and not weapon weight. Currently, some 2H cost almost FIVE times more than 1H with same material. In some cases the 1H has more or slightly less...
  3. R

    Guard towers should have zero defense bonus.

    Guard griefing just ruins the game. no reason for those towers to have defense bonus.
  4. R

    Boss loot

    Rare Boss loot should not be delete-able for 60 minutes after pick up. Trading, Depot OK but just not deletable. Contesting bosses is fun content.
  5. R

    Dueling with anything more than 4kg is pointless now.

    I know most of you don't care about 1v1 or dueling (even though it is an issue in larger fights as well). But for any heavier weapon, parry counters DO NOT WORK. Apparently, they work on developer server so its just not going to be fixed? Free parry returns when you dont parry and broken parry...
  6. R

    Half charged attacks

    Half charged attacks need to be nerfed. The damage should decrease exponentially. Half charged attacks dont fit in a game with normalized ping and single server. They let people bypass game balance.
  7. R

    styganthrope

    Styganthrope is the hallmark of the Thursar. It costs 100 skill points and nerfs your healing taken. Why the massive downside - it seems disproportionate from other hallmark clades traits.
  8. R

    New secondary ability

    I suggest a new secondary skill called "Pain tolerance" (this was my idea) It should be a child skill of Endurance. It should reduce and remove the red screen and red UI flash when low health or when hit. Thanks Henrik.
  9. R

    Please SV separate Blocking keybinds

    What a great change we saw with the addition of attack keybinds recently. VERY helpful indeed. Now please add 4 separate blocking keybinds. I already have to deal with high latency - it would be nice not to have to click TWO buttons or click and drag for blocking.
  10. R

    Future stamina changes

    This patch stamina changes due to weather made it glaringly obvious that SV needs to be very careful with stamina changes in the future. My greatest concern is that a blanket nerf to weapon stamina usage would affect heavy weapons much more. I do not think its even a debate at this point that 2H...
  11. R

    Gear up Bench

    This game needs a re-gearing bench or Super chest. The bench would let you customize a load-out and re-gear with the push of a button. You could fill the bench with all equip-able gear, bandages, reagents, arrows etc. This would be an organizational dream. You could put a 2 minute cooldown on...
  12. R

    Need separate keybinds for overhead/thrust for attack and block

    People's initial reaction to this question is to disregard or misunderstand. Please read the details. In my opinion, movement attacking and movement blocking is superior. That's Ok if you disagree. As it stands now, if you have "Direction modifiers charge attacks" checked (a requirement to use...