Search results

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    Weapon crafting question. Is this a bug?

    Is there something I dont understand or is this a bug? Cant get any gains to advanced blade crafting. It just shows 0. My basic blade crafting skill is couple levels higher now.
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    PvE Server

    There is nothing meaningful to do in game without ffa full loot pvp (personal opinion). Make/join alliances that control or is the most dominant in your area so you have less change to get attacked. You also know names of your killers so you can reward someone to attack/harass them. It might be...
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    Stam penalty change is horrible

    I like the change on paper. Makes more decision how much armor weight people want to use in their builds. I think they could add that if you have armor training skill at 100 your stamina penalties start after 4 - 5 kilos and with heavy armor training 8 - 10 kilos of armor (numbers might need...
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    one character per account .....

    Only 1 char per account please but imo they really should do reroll token which you can buy from their website. With token you can change race, age and height. You really shouldnt be able to change name ever. Token should be something like 15 or 20dol. That would be reasonable price and then...
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    Heal other / field medic skill

    I think game should have ability to heal other players with bandages. It doesnt need to be anything special but should work the same as if you bandage yourself. Just need to stay close to each other while healing and maybe both needs to have combat Mode off. Its weird that you meet low hp guy...
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    Remove reagents from vendors

    Which reagents are you talking about in UO? Magery and necromancy reagents can all be bought from normal vendors. These 2 are the main magic skills in the game both pve/pvp. EDIT:Forgot Mysticism. All reagents can be bought normal mysticism vendors. Chivalry just needs you to sacrifice gold to...
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    What's the difference? MO with new graphics?

    Man you keep saying about mark/recall. I'm sure they could do it easily but it doesnt fit to MO at all. In UO mark/recall had a lot of problems in gameplay wise. It made world a lot smaller (you just went to runelibrary and you didint have to travel at all). So you only had to carry 1 rune that...
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    Mounted Combat

    Thank you all for your answers. Its very helpful for new MO players like me. Sorry OP for going little bit offtopic but how about magic users with mounts. Do you need controlled riding for anything else other than "unlocking" melee/ranged combat or is it gonna help you when fighting as magic...
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    Mounted Combat

    So basically if you want to fight on mount you have to spend atleast 200 primary skill points to do so (controlled riding and mounted combat) and 100 more if you want to shoot bows on mount? I guess archery works the same on mount that you will only do very small amounts of damage if you dont...
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    Mounted Combat

    I'm curious, if you only have 100 riding (i think its secondary skill?) what changes mounted combat skills will do with melee and archery. Only damage or some stamina reductions aswell? Can you do any damage with archery without mounted archery for example? Can you even use weapons while riding...
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    Multy clients

    Maybe there should be similar system what ultima online has with soul stones. You could store your current skill level (with priest for example) and swap it with other skill. Maybe there should be some kind of cooldown so you could do this once a week or something. Example: You have mace 100...
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    no mounts in roadmap?

    I'm new to the game but i disagree. Everybody should have acces to horses but they should make so that without certain skills its impossible to swing/cast/shoot while riding. I cant see reason why its bad if everyone can travel with horses. Riding to point a to b should be possible to everyone...