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  1. finegamingconnoisseur

    Need help with character build

    Solo player here. The game has preset builds now, though if that does not help, pure Tindremene could be an option, as they can be hybrid fighter mages. Alvarins may be another option, they have some nice abilities and do well as mages.
  2. finegamingconnoisseur

    Give option to change character voice

    I think having a voice selector of variations based on your chosen race at character creation is fine, as is a one-off change for existing characters. But changing the voice at will and to different racial voices is a bit too jarring. Changing of names probably isn't something that SV will...
  3. finegamingconnoisseur

    Foraging Tasks Are Broken

    While I appreciate the new foraging tasks, the system is broken in its current form, in my opinion. Take for instance, gathering sea dew is 6km away from Fabernum, and the reward is something like 30 silvers and 20 glory. That is not rewarding nor worthwhile to any player, veteran or newcomer...
  4. finegamingconnoisseur

    Announcement | Monthly Dev Stream Change

    I think it would be good if Henrik can continue to stream bi-weekly but keep them shorter instead of going for hours on end. People like myself simply don't have the time to watch such long livestreams even if he were to do it once a month.
  5. finegamingconnoisseur

    Murder Counts/Standing is Worthless

    It could be argued that steel plate and steel axe are relatively overpowered versus noobs that have nothing close to that and hence "hit for zero" against that kind of gear. I'm not disagreeing that getting ganked by vets using that kind of gear can drive some new players away. Or that...
  6. finegamingconnoisseur

    Murder Counts/Standing is Worthless

    Hmm not sure what you meant by overpowered vets killing noobs in the two videos. The first one looked like a naked guy running away from you because you were chasing him with a dagger that was hitting scoundrels for ~65 damage (pretty impressive, I might add). The steel-clad guys looked like...
  7. finegamingconnoisseur

    More Thievery!!!! Ultima Online (Outlands)

    Sprint one of next roadmap, I hope. Add a bunch of utility secondary skills, and many non-thieves may likely join the thieves in taking up the skill line, too. It would also be the perfect timing to introduce sneak stance into the game.
  8. finegamingconnoisseur

    Oh My, Thievery!!! Check This Out! Reign of Guilds

    Assuming they can filter out all the potentially rampant astro-turfing as well. Google Forms was the worst platform (in my opinion) for holding a feature poll that I have ever seen.
  9. finegamingconnoisseur

    Oh My, Thievery!!! Check This Out! Reign of Guilds

    I really hope that after Sprint 4 they will introduce thievery as one of the core features of Sprint 1 in the next roadmap. Not seeing it in the next roadmap is going to make a lot of people think that thievery is nothing more than a pipe-dream that will never get implemented. I don't think I...
  10. finegamingconnoisseur

    Login Servers Constantly Broken

    It happens on my end from time to time, too. Just need to click Cancel and Login again. It had worked 100% of the time for me. Though it doesn't make it acceptable, and SV should have a look into it when they have the time.
  11. finegamingconnoisseur

    Pets Have Ruined the Game Completely

    One way they can make combat pets less overpowered is to make controlling them a channelling action like casting a spell when targeting another player. If the combat pet user takes any other action during PvP, the pet disengages and reverts to its passive state. This means the pet user has to...
  12. finegamingconnoisseur

    Server dead

    MO1 right now definitely has more features than MO2, I suppose it's a matter of time for the latter to catch up. I also think that MO2 is aiming to be its own game, which may be the reason why MO1 is still running, howbeit on maintenance mode. Though I hope that in time all the things we loved...
  13. finegamingconnoisseur

    Server dead

    If I recall correctly, the old MO1 launcher was a perfect example of what MO2 could use. It had the news for the game, server status, and links to the game's social media and website. Perhaps it just needs to be reworked to show MO2 news and server status. I'm sure some of the MO1 vets would be...
  14. finegamingconnoisseur

    RMT

    Stopping game sales outside US and EU means players from Australia like myself and others (who don't RMT at all) won't be able to play. It also won't solve the RMT problem. I wouldn't say RMT is a phenomenon that occurs only outside of the US and EU. In all likelihood it is a global one on an...
  15. finegamingconnoisseur

    Oh My, Thievery!!! Check This Out! Reign of Guilds

    Yeah there's quite a lot of placeholder content that make reference to thievery which is somewhat assuring. If thievery is implemented, hopefully it would naturally and logically lead to lockpicking.
  16. finegamingconnoisseur

    Oh My, Thievery!!! Check This Out! Reign of Guilds

    Sometimes I worry that thievery may become another relic of old MO1, along with player-written books, town message boards, town criers, civilian NPCs, invasion spawns, puking, horse poop, and so on. With thievery being delayed for this long, well past the initial game launch and the UE5...
  17. finegamingconnoisseur

    Make all PvE tasks available at all times

    I hear you, was responding to Jack's suggestion about random rolls. :) Bonus rewards are a good incentive, but we have that already, no?
  18. finegamingconnoisseur

    Make all PvE tasks available at all times

    I hope to not get a random roll to kill a Clothos Maiden Queen. Having everyone get the same list of tasks each hour can be a problem, I'll agree. As when I take the task, sometimes someone else had already cleared the area, and a few others are roaming around waiting for the mob in question to...
  19. finegamingconnoisseur

    Make all PvE tasks available at all times

    I can understand the concerns surrounding abuse of fastest loop, though it would seem that if a player is unable to enjoy their limited time in the game because they have to travel somewhere far away and likely die in trying to hunt a more difficult mob, they may end up logging off instead...