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  1. Midas

    Consequences for your Actions; Murder Counts

    i mean you could just make murderers with more then lets say 20 murders have a red name and make it so its not a criminal action to attack them. they could enter towns that they have good rep in but players could still attack them. this is absolutely beneficial for TC
  2. Midas

    BASED changes that will save the game

    i dont believe we should gut pets.
  3. Midas

    About Armor Penalties

    the problem here is theres always a devide between group and solo play. if you can close the gap in solo play your also closing the gap in group play. in order to make the game fun for all styles of play a mage should be able to 1v1 a footie and have a decent rate of success. should the footie...
  4. Midas

    About Armor Penalties

    light -0 dex >medium -2 dex >heavy -3 dex per piece. problem solved.
  5. Midas

    GMs interfering with gameplay in town PVP

    its sounds like if guards where added they were added there because you revealed a glaring oversight that wont work well for new players when the game launches on epic. from what i understand all nations will be expanding before TC to provide high/med/low levels of protection away fromt here...
  6. Midas

    Simplified Criminal System

    sounds like an in depth system but i really feel like just having red names will solve alot of issues especially on epic launch.
  7. Midas

    A way for pet owners to resurrect their pet

    your posts are ignorant of actual issues being discussed. please make an intellegent post when includeing yourself, otherwise please refrain from this childish behaviour.
  8. Midas

    Pure Mage playstyle and spells to come with elementalism.

    Its important to try to push this issue as it fixes a major game flaw for solo mages that dont want to be dominators or tamers or hyrbid dagger users. at the moment the magery bothers me because it doesnt fit the "lore" in my head and im sure of most mages as to what they would like to see or...
  9. Midas

    Why fat mage?

    lol yah they just need a spell that allows them to augment brawling. without making it another spell school. one for offense and one for defense. doing this in the ecumenical school makes the most sense. (reactive armour) - gives the ability to block *magicly* with brawling (harm*touch...
  10. Midas

    Why fat mage?

    the game doesnt borrow heavily from realism WTF are you playing at? there is some realism where its needed for sure. but to say heavily is an overstatement. this will be my last reponse in this post as it doesnt actually pertain to the topic at hand.
  11. Midas

    Why fat mage?

    your analogy is garbo no offense. were talking about a fantasy game and balance IN reality its survivle of the fittest. your argument to realism is detractive and no where near where you should be thinking to provide a valuable solution. if your goal is to dead end the conversation and became a...
  12. Midas

    Why fat mage?

    yah but have you ever magicly punched someone with a helmet on. your posts are detractive from the topic. you want to skew this into realism now for the benfit of your argument/opinion to dilute my motive of balance in a fantasy game.
  13. Midas

    Smaller issues that need to be addressed before launch (personal opinion)

    they do read the forums , they just seldom respond.
  14. Midas

    Why fat mage?

    Oh i forgot to mention is also fixes the fact that brawling is garbo until we get fist weapons. it would fix that too. However the spells should only be usable while unarmed. it would also make it easier to bandage and use pots.
  15. Midas

    Why fat mage?

    NO this is the problem you dont add a new primary to fix another primary. we mages see this issue has happened with every magic school added to the game henrik always says "this will fix the mage playstyle" it doesnt. it just adds necro's and spirits's and elementalists. it never actually solves...
  16. Midas

    Why fat mage?

    yes both footies and mages have the same access to momentum and combat movement however a mage doesnt benefit from them. in order for a mage to benefit from them they hafto pull out a weapon , its verry counter intuitive because then the mage hasto put the weapon away to cast. However this is...
  17. Midas

    Much needed bank inventory management changes.

    i like this i would just prefer bag tabs rather then dublications of the bank. that way when we get the ability to name and colour bags we could throw them at the top.
  18. Midas

    Why fat mage?

    i agree the problem lies within a secondary skill that allows footfighters to run faster then mages. my suggestion is to add a couple spells from ecumenical that pair with brawling allowing mages to have increased damage on brawling that scales off int/psych and the ability to block with a...