Search results

  1. Tzone

    My attempt at a "high-level" solution, to what I think impede some areas in the design of the game.

    West coast is usually 150 to 190. Ive seen some people go as high as 220 west coast. Central is 120 to 160ish. I get like 160 as central on celluar fixed wireless. Some areas add like 20-30ms to the normal due to having to connect to a hub 500-1000 miles south of them. Before heading across the...
  2. Tzone

    Stamina Regen in Combat Mode needs to be buffed

    Yeah people hated the stam regen with steel to the point it was a reason to not wear it. So people have been "adjusting" to stam regen like this far before it was implemented. People played enough with it and dont want to cope, I mean adjust to a bad system. People are tired of coping with all...
  3. Tzone

    Add a Tindrem sewers red priest/banker/vendors etc.

    Like most of the game then only reason people go places and log in is for PvP. There isnt really any content people are interested in outside of PvP. Over encompassing issue with MO2 is that there is nothing a value in these places to go there. Like who cares about gold or great horn for mino...
  4. Tzone

    How to fix the zerg problem in the game. (Make game less zerg friendly and more skillbased)

    Another thing is that they can rebuff the counter reduction. I like how its only during the swing now but it used to be strong which is really should be. The only issue is if it stacks on top of ogh passive defensive gifts. As long as it isnt stacking I think its a boon for 1vX scenarios.
  5. Tzone

    My attempt at a "high-level" solution, to what I think impede some areas in the design of the game.

    @Brulogaz For archery at least which I had a lot of hours behind it feels clients side while magic feels server side. I was told in the past that archery was server sided as well. With how slow the arrows are and how quick the players are I think they made it clientside to a degree since its...
  6. Tzone

    How to fix the zerg problem in the game. (Make game less zerg friendly and more skillbased)

    Yeah more work on this would be good. Some people admit that they leave crim actions off just to avoid friendly fire. Maybe have it on a cool down to where after the first hit on a blue player it troggles off for a couple of minutes.
  7. Tzone

    Mining / Gathering

    Doesnt seem to be working to me. MO1 had eventually made NPCs that gathered for you. Probably since no one wanted to do it with the pop so low too. Look at other games with successful and liked gathering. I wont ask SV to do anything too ambitious for them like trees that fall or rocks that...
  8. Tzone

    interrupt moves

    With how the game is, mechanics that are press a button to do something wont fit in. People complain about blocking being too easy but thats because the latency window between players is so wide. One player can have 30 ping *semi normalized to 80* the other will have 180. The skill comes in...
  9. Tzone

    Stamina Regen in Combat Mode needs to be buffed

    Some players: We want people to stam out because we cant win with out you being stammed out even with more numbers. The outnumbered player will always have to use more stam because they need to block more, reposition more, and fight for longer to kill everyone.
  10. Tzone

    How to fix the zerg problem in the game. (Make game less zerg friendly and more skillbased)

    More and better HP regen on certain foods would make the food system better and more reasons to go advanced cooking. The HP regen food you can make now is prob only a very micromanagy way to buff sitting or bandaging for health while not moving.
  11. Tzone

    Stamina Regen in Combat Mode needs to be buffed

    Players: I dont want to wear steel because it has stam regen. I want to put points into heavy armor so I dont have stam penalties because it feels oppressive. SV: Lets make all the armors have stam pen so you feel less worse about having stam drain on steel.
  12. Tzone

    Mining / Gathering

    Just look at rust or the forest for gathering "minigames" IDK people always jump to that you will be locked into a "minigame", No one is complaining about those games and actually enjoys the gathering a lot more. Or at least hate gathering a lot less. You might as well just have NPCs that...
  13. Tzone

    Stutter.

    They are just really happy to see you.
  14. Tzone

    please fix taming bugs , and nodeline thing bug

    Please fix node lines but not taming. Thanks.
  15. Tzone

    Mining / Gathering

    Well most people for natural reasons don't like AFKing for gameplay, especially when you cant actually AFK and need to babysit.
  16. Tzone

    NPC town black list Yes/No

    Getting black listed happens a lot in MO2. Almost every guild already has KoS list which is pretty much the same thing with how big peoples egos are in MO2.
  17. Tzone

    Another Stress Test before release is needed

    SV wants money for dev. Thats why they were going to release in Sept. Now that they have money they can wait till jan. I dont think SV can wait much longer with out risking the studio survival. I dont think the game is in good shape, I dond really care if the game doesnt release in jan but SV's...
  18. Tzone

    How to fix the zerg problem in the game. (Make game less zerg friendly and more skillbased)

    Crack pipes were a good counter to a mages damage. Oghs were busted and still are since they now have the highest stam bar along with all their defensive gifts. If every person could pipe it would be less of a issue. I don't want to have to play ogh to fight zergs. No one really uses pots right...
  19. Tzone

    How to fix the zerg problem in the game. (Make game less zerg friendly and more skillbased)

    Well you cant run while blocking with out costing lots of stam. They could just speed of the mages and then add blocks or equipment hits. Not so sure about reflecting but if a mages has to also not hit a sheild to do damage then the skill floor to be viable is raised from every person with a...
  20. Tzone

    Mining / Gathering

    You can AFK longer at a rock then a tree I think so rocks are better. The plan was that its exciting having to look over your shoulder expecting to be attacked, but this isnt a good idea for having fun in the game.