They would really make all spirit spells castable while moving which doest not impact to PvP. Except for mental projection, which should remain motionless.
And maybe leave portals motionless for safety to prevent abuse.
Really portals is nice and convenient but any person rezing by it needs to...
Attach gaining and losing weight to a threshold. If you are between the thresholds you dont gain or lose. If you are below you lose weight over time. If you are above you gain weight over time.
Dying loses weight, hurts reserves. You can rest up to max reserves. Food buff the max reserves past...
People are very delusional in this game. Some times they say the most illogical and wrong things, not explain them, and then claim they had.
Either that or they are trolling or actually delusional and pretending to troll. Some people have told me they come here and lie to "troll" maybe hes one...
On paper MS makes archery viable against all armors but in real applications you are not getting headshots. People here will say how easy it is but no one every post videos of them landing head shots on aware targets that are moving.
Once armor is involved archery is not viable. With light...
Oh boy arent you going to be disappointed in archery. Its OP against nakeds, Good against light armor, but weak and barely viable against better bones. When you hit steel its pretty bad and not viable. It wont be viable untill fletching.
No one wants to farm bosses if all they give is enough materials to armor up to one or two of the 5+ people that show up to kill it.
You would instantly have boss content outside of sight seeing if they were actually worth farming. If everyone got enough mats from one kill to make it worth...
Like what is your problem with people reverting it? If people even those who think mages are too strong want it reverted why be against that.
If you are a dex mage you should not be getting hit. Mages stopped wearing armor like 2 patches ago. Now just even more reason to not wear it.
Its like...
Like why not let people ghost teleport to at the very least the capital cities. Would massively improve the city. Already have nearest priest and home priest.
People spend most of their time trying to find fights. People will literally ghost from one side of the map to the other because some one...
I played through razorback fur bug. Game even with that bug was way better then now. Lots of people quit but I found a little enjoyment in dodging mine fields.
This person doesnt even play as far as I can tell. If they do log in they dont under stand the game and are super casual in the amount...
Bro I came to realize this isnt a PvP game. Its just a RP game that pretends to be a PvP game. Henrik talks about how people say its a PvP game but it really isnt even that. Its a carebear RP game pretending to be a PvP game. I dont see how it will get better as they only double down.
For...
The more hours you have the more you complain. Once you get to around 1000 you are very discouraged by the game. 1k is usually when people give up hope.
I dont think guild size is a good factor because there are ways to cheese it like having multiple sub guilds, or one small guild can be a very very good at the game and just destroy other small but not good at the game guilds.
https://mortalonline2.com/forums/threads/guild-wars.2962/#post-35364
My suggestion. With out forced wardecs, There is very little content in the game. Its not even really worth logging in unless people are willing to leave GZ.
You need a cost and a limit for both sides. Consensual war decs is...
List them... You can basically copy paste it if the "pros" existed.
Nothing you state is factual. I know many people who hate the changes and stopped logging in after that patch. Nothing I say is vocal minority and I can literally say the same things about your nonfactual opinions.
How is sitting mid combat a issue, lol. I think mages are very strong, this was more a nerf to hybrids and a annoyance/PvE nerf to mages which was not the correct direction to fix mages.
Zombies outside of haven are 1 shot most of the time with a fulm at 118 int for me. Only like 1/4 of the zombies survive and I just use the greifer sword to 1 shot mercy them as they come up. Or I can use a outburst to kill them after a fulm.
Zombies are like sub 100 health. Your fulm does...
5g aint worth it but its prob a starting task. I would say that you should get some rep too plus 5g and the clade exp. Or you could forgo the gold and get just rep and clade exp.
Option 1: 5g, 1 rep, 10 clade
Option 2: 1g, 1 rep + 9 rep, 10 clade