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  1. J

    Ecumenical and curves with horse❗❗❗

    Ridiculously. Thats how SV balances things that they dont know how else to balance. Thats why MM have to go straight to cast. Thats why MA can’t shoot on the right side. Thats why MC can swing their sword through their horse’s head and still hit you. Thats why foot mages have to almost stand...
  2. J

    80% of the players I played with a year ago are playing in Mortal direct or adjacent competitors today. Why Esports and MMOs do not mix.

    Funny thing is i left because of the meteor patch. Not exactly the meteors themselves (a good idea that i was actually excited for), but the fact that it brought people back (naturally) and obviously escalated conflicts (exactly what it was supposed to do) which in turn completely broke the...
  3. J

    80% of the players I played with a year ago are playing in Mortal direct or adjacent competitors today. Why Esports and MMOs do not mix.

    You made many points in a very long post. From time sinks, to skill level required, to community, to solo vs group experience, to just needing more population to bring back streamers. Of course a lot of those points have merit, but even if those things are changed, and we manage to bring in 10k...
  4. J

    80% of the players I played with a year ago are playing in Mortal direct or adjacent competitors today. Why Esports and MMOs do not mix.

    Most of those players arent playing because this game has too many bugs, broken mechanics, cheaters and exploiters, and an absolutely terrible community of stream sniping no lifers that will greef most streamers out of the game just for giggles. It is true that the game requires a ton of time...
  5. J

    A Socio-Psychological Analysis of Player Dynamics in Mortal Online 2 and Similar Sandbox Games

    Contrast early UO days: Non-consensual PvP (RPK) was generally despised by most players. RPK (Random Player Killing) was socially discouraged and ostracized. Today: RPK/griefing not only tolerated but often celebrated by vocal minorities. Social media and streamer culture reinforce...
  6. J

    When will combat in this game not be vomit inducing?

    There has to be simple ways to make it too punishing to spin around. Bring back the double tap step that lets you hop in that direction( double tap when they spin to make them miss) Or ad double damage if hit in the back, or chance to get staggered if hit in the back….something to try and get...
  7. J

    Sarducca will not save the game.

    I also dont like comparing MO to Rust. Rust feels like a survival arena. Everything is 10 times faster and easier. Dying means nothing. Dont like the people? Change server. Rulesets are just so different, its a complete different feel. I would compare Rust to Dayz, but Mortal has a totally...
  8. J

    MO2’s ‘Lord of the Flies’ Cult: Why the Last Survivors Are Killing the Game

    There is some magic, some flashes of genius, some nuggets if brilliance in this game for sure. Its why, for those that fall in love with it its so hard to give it up. So hard to find one other game that scratches that same itch. So hard to find the same thrill and visceral feeling in other mmos...
  9. J

    MO2’s ‘Lord of the Flies’ Cult: Why the Last Survivors Are Killing the Game

    I wish I possessed your optimism in Henrik’s intention, and his just “being rudderless”, but i dont buy it. Ive been around since the launch of MO1, 15 years ago, and every single time Henrik has steered this ship in the same place. Against the same rocks. Every time he has encouraged the RPK...
  10. J

    When will combat in this game not be vomit inducing?

    Im talking about the cancer that is spinning in melee combat. The only way in which you are forced to play, if you want to partake in main feature of this game: melee combat. You simply cannot be competitive in small scale pvp, or single combat without it. It is idiotic, ridiculous and frankly...
  11. J

    MO2’s ‘Lord of the Flies’ Cult: Why the Last Survivors Are Killing the Game

    This “lord of the flies” culture isnt a fluke, its a deliberate direction that Henrik has always favoured. He was very forthcoming back in the MO1 days about his love for the early days of Ultima, specifically the rpk playstyle being his favourite. There is no surprise of the direction of sll...
  12. J

    Sarducca will not save the game.

    This is one of the biggest turn offs for the single player experince to be honest. The fact that every time you get ganked, whether you see it coming or not, there is almost no chance of getting away. You are forced to fight, because every mechanic is slanted in favour of the person initiating...
  13. J

    Too Many Cheaters

    But do you have video proof? Thats the only response i seem to get from GMs these days, for just about anything in game. As if its my job to record every moment of gameplay in order to prove that people are cheating or that the game has bugs. Its completely ridiculous. Also, for every person...
  14. J

    Why I believe we will see the lowest population ever 60 days post-relics update.

    No it doesnt. Look up steam charts and you will see that the game has been on a downward trend now for the past 2 year. Same population as MO1 by the way. Its stagnant and slowly dwindling. Why? Because the server itself cannot handle much more than that. The only time the population spiked...
  15. J

    War Targets

    While i agree with some of these things, it will never happen. SV will never go for it. Simply because It would be too easy for big guilds to completely wipe out small guilds. There would be no way for small guilds to survive and have any structures, unless they are part of a coalition. This is...
  16. J

    Why I believe we will see the lowest population ever 60 days post-relics update.

    This relic patch is turning out to be an even bigger disaster than anticipated. 3 out of the 4 relics today spawned under the ground. 1 was apparently inside the Meduli dungeon, even though nobody found it. Apparently only 1 relic had something in it. Regarldess, due to the fact that its the...
  17. J

    Last Two:

    I personally dont see how either of these 2 suggestions would make any significant impact to the game. Haven is a great tutorial for new players to learn the ropes, and level a character without getting murdered every second step they take. MO1 tried to have the nube area accessible to vets...
  18. J

    Make meteors drop every 1-2 hours and have 7-10 drop at a time

    I think the idea is to make them kind of rare so people have to fight over them.
  19. J

    Should be a new NPC in towns....

    Its not just the immersion. If it was random, than people would have to be roaming around looking for it. Whomever stumbles upon it (be it individual, small group, or large group) would have some time to try and take the relic. Instead as it is now with a timer, people will log in the largest...
  20. J

    Should be a new NPC in towns....

    There are timers for the relics?! Wtf is this? WoW’s Wintergrasp? I thought it was supposed to be random and spontaneous occurrences….i guess this is a “massive zerg only” content