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  1. Emdash

    Game is not worth your time complains

    I dono. Not that I haven't played MO2 for 4 hours straight some times, but for awhile I was taping and uploading things (I stopped cuz I started thinking people could learn how I move if they wanted to,) I've rarely put more than 2 hours in. If I played 4 hrs, I was prol relogging or stopping in...
  2. Emdash

    Mortal Online 2: The Injustice of a player base

    When is this vision starting? If we're talking MO1 vision, I'd go as far as to say the majority of derpy shit in the game is not. Haven is definitely not. Haven is by far the most egregious violation of SV vision, "never safe anywhere, no instances." RIPPP. 70 skill crafting is a violation of...
  3. Emdash

    Mortal Online 2: The Injustice of a player base

    Double post: for instance, imagine if there was a flag you could put down that made an area OPEN PVP for everyone in it. It would have a count down so people could GET OUT and an alert so people could avoid. However, it would open up a lot of interesting options. It would stay, say, for a...
  4. Emdash

    Mortal Online 2: The Injustice of a player base

    I don't think anyone smokes like me, when I am smoking, so you can file some of my posts under that, other than that, I got 1800 (heh nopun!) posts, if you go thru the ones that aren't just trolls or teases, tell me where I am going wrong. Note there are also the people that come in like LOL...
  5. Emdash

    ADD PRIEST TO PRIEST TELEPORT:

    yea, but why not just teleport. Home priest is massive OP in some circumstances (to anyone who fears 'fast travel will break the game.') Countdown teleport is more balanced. Multi home priests would lead to more meta-gaming.
  6. Emdash

    A Tiny Voice

    (To interrupt the prostate ads!) No, but... 'A Tiny Voice' says, "They're not going to do it, are they?" I got one more longpost. I want everyone to immerse themselves into MOworld! I want you to think of the two most immersive things you can do in MO. The first would be pulling a bow with...
  7. Emdash

    ADD PRIEST TO PRIEST TELEPORT:

    I can supply supportive quotes! This is the MEAT of the way-too-complicated travel thread. The concept is simple: IF you assume that someone CAN ghost from place to place in a certain amount of time, allowing them to teleport there in (I'll be honest, I'm kinda supportive of a longer timer...
  8. Emdash

    Naked or not

    I guess it's better than it was. I remem blasting at some people only to find out it wasn't who I thought it was. hehh. It's best to assume most people aren't naked, I suppose.
  9. Emdash

    Mortal Online 2: The Injustice of a player base

    we got some shit in. It depends on who says it and how many people say it. I honestly don't have any belief that suggestions other places are listened to v much either. Obviously some stuff makes it thru, but... in general?
  10. Emdash

    Twitch Stream Summary October 6th 2022

    ye, I wanna make a fix the game longpost, but I'm defeated. ADD MORE THINGS TO PRESS R ON. MAKE THE GAME MORE INTERACTIVE AND IMMERSIVE. STOP ADDING FEATURES AND 'CONTENT' TO A GAME THAT HAS NO SOUL. The freedom you have in MO is that you can attack someone anywhere ( a lot of places you get...
  11. Emdash

    Ideas to reduce travel time, without destoying core mechanics of the game. (very important feedback to make the game enjoyable for players with a job)

    I could run game out of prol every city, and I would enjoy it. I dunno what is MEANT in Mortal, but I definitely feel a lot of people are playing game play loops that I find stale. I got mats in places, but the thing is... you gotta go there. Like I said even Bakti/JC---> Hyl is like AIYE. I...
  12. Emdash

    Ideas to reduce travel time, without destoying core mechanics of the game. (very important feedback to make the game enjoyable for players with a job)

    We are on the same page! And yea, I'm sure someone in MO community can find a way to exploit it, so it prolly needs a daily use limit, too. It honestly should be something that you don't even need to be online for... just log in later, there.
  13. Emdash

    KarniMata Guild Interview

    All of the DREAD none of the Killox :o
  14. Emdash

    Ideas to reduce travel time, without destoying core mechanics of the game. (very important feedback to make the game enjoyable for players with a job)

    yep. It's not ideal but yep. lol. It's like that one thing.... compromise? :o Prol don't need 5x either but you should be doing "check out how my tool works in MO" YT video level bounding jumps over mountains and such. Might spice up spirit pvp, too!! YEEYEYEYEAHHHH. I mean, now keeps have tops...
  15. Emdash

    A pretty bad developed System: Necromantic Rituals

    gating shit thru money and grind/'content' is azz design for a sandbox. Hard work should be able to achieve anything. You should be able to fuckin buy a book at the vendor and put in 6-10 hard hours in the GY doing some shit and end up a necromancer. AGAIN, time warp to being kind of a nub in...
  16. Emdash

    A pretty bad developed System: Necromantic Rituals

    wanna join Eternal? lol
  17. Emdash

    Warning to new players:

    Essentially disagree. You are paying for the ability to contribute and interact. If, in the end, your contributions or interactions are very sour, you could play the game, still play the game, even, and dislike it immensely. It does have good parts. It is a very complicated game, even tho it's...
  18. Emdash

    Give actual in game feedback for fulm and corrupt

    MO1 was a different beast. I suggest we forget about it altogether :D
  19. Emdash

    WTS THE PALACE OF THE HAND OF THE EMPEROR, IBARRURI

    not cool w/ the whole chicks w/ dicks thing? :o This is nave buddy.