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  1. Anabolic Man

    Myrland Tournament - test (ended)

    Sadly it was too far away. We had a lot of group fights in GK. Would have been much better to make the turnament in GK, where nearly everyone have moved his Character, and where everyone is training to get a better fighter. So i recommend Angelo to move to Gk ! Best place to train and to make...
  2. Anabolic Man

    List/summary of all things/Bugs that have to be fixed/polished before release (plz try to complete the List, if you find a bug)

    Added 3 new things to the List 48. The resting Skill cant be put in the Hotbar from time to time. 49, Mercimode sometimes look like if someone is holding a block. 50. Claidgift Swords, Axes, hammers not give you SKillpoints atm
  3. Anabolic Man

    Guide for a Hybrid between Mounted Combat and a Footfighter

    their weight is even greater than that of the hammers. I will test them and Poleaxes aswell but they would need 200 Skillpoints.
  4. Anabolic Man

    Guide for a Hybrid between Mounted Combat and a Footfighter

    If this is the case, we would be limited to use a Staight Handel with a Starmace or flangedmace Head crafted from Steel, if we wouldn´t want to use a Weaponhilt or Juwelery. The weapon would be a bit shorter. I am fine with that. MC was always a bit strong. We don´t have the Skill sleeping in...
  5. Anabolic Man

    Guide for a Hybrid between Mounted Combat and a Footfighter

    plz explain that a bit more precise
  6. Anabolic Man

    Guide for a Hybrid between Mounted Combat and a Footfighter

    I think the straight Handel and the twised handel can be used. The other Handels for 2h Hammers are way too short. I crafted the Sledgehammer with a Straight Handel, becuase the twisted would be way to heavy. I tested all Handels with Messing and Bron aswell. Both Materials are too heavy and...
  7. Anabolic Man

    Guide for a Hybrid between Mounted Combat and a Footfighter

    Ogmirs are not bad aswell. "The weight of your weapon will give penalties when you swing it from a mount." In MO1 the Weapons needed twice the STR, if you use them 1 handed from a mount. Do you mean this, or somethign else ? Maybe the Human can be played as a MC Character, if SV would reduce...
  8. Anabolic Man

    Guide for a Hybrid between Mounted Combat and a Footfighter

    The Survivalist If you choose to go for Swimming you need to know that this Character should be able to swim in his Ironbone Armor + Steel Torso. (Have to be tested) You need arround 60-70 resist swimming (so you need 60-70 Survival) Swimming and resist swimming is a secondary Skill from...
  9. Anabolic Man

    Guide for a Hybrid between Mounted Combat and a Footfighter

    Depending if you prefer the playstyle of a Mounted Combat/Footfighter, or Mounted Archer/Footfighter, you can also choose to drop Swords, and go for 100 Vitalism, to heal your mount, if you play the mounted Combat/Footfighter. For the Mounted Archer/Footfighter the secondary Weaponskill is...
  10. Anabolic Man

    Guide for a Hybrid between Mounted Combat and a Footfighter

    About the Build and the Race I wanted to create a versetile Character Build, becuase of SV new 1 Character Policy. A Character you can transport with. A Character that can be used for PVE/Dungens, and that is able to join a Footfighter Group, or a Mounted Combat Group at the same time. Which...
  11. Anabolic Man

    Meduli - Redesign

    I think the same. If they would not use Animals and Models from the Unreal Engine, it would take 10 years to develop the game. They should focus on Bugs, the Combat System and on Coding, Coding and Coding and rather buy the assets. No problem for me, as long we not have seen them in other games...
  12. Anabolic Man

    MO 2 world map

    Thx for your work. Hope they add Islands, when they plan to release Ships, like in UO. You could decorate the map a bit, if it is used for an Internet Site.
  13. Anabolic Man

    Meduli - Redesign

    lol should be like Westpoint. The Hometown of General Buttnaked XD "They call it paradise"
  14. Anabolic Man

    If Nothing Else, Make Races Good at What They SHOULD Be Good At

    Woudn´t Draculina be a good Story writer XD I wish every Monster and Place would have a nice Story, that the Npc would tell you about, and some hidden lore, that make Players to share their findings on youtube, to promote the game.
  15. Anabolic Man

    Meduli - Redesign

    I think it's good that SV doesn't spend weeks designing their own models, and spend thousand of Dollars for designing a single Item, as long as everything looks good. These should focus on the game mechanics, combat and new Content, but i do agree that Meduli need some love and editing in the...
  16. Anabolic Man

    Launch Delayed to Q4 2021?

    If this is the case, it should be clearly mentioned on the Steam Page ! If this will not be the case, I personally woudn´t mind, if there would be a second wipe of Materials before leaving early access, but we should keep at least something. Maybe the house, that every player can build, and the...
  17. Anabolic Man

    Small Visual Fix for Helmets

    Added to the List
  18. Anabolic Man

    List/summary of all things/Bugs that have to be fixed/polished before release (plz try to complete the List, if you find a bug)

    My System is much older and it runs well on low settings. I did not had a single crash, but you are not the only one that have problems. Sv need to take a closer look on that and visit the steam forums aswell. https://steamcommunity.com/app/1170950/discussions/0/3016815718828601955/ From now on...
  19. Anabolic Man

    List/summary of all things/Bugs that have to be fixed/polished before release (plz try to complete the List, if you find a bug)

    - warcrys are not useable while sprinting I guess SV will add an animation for the Warcry. That the Dwarfs will bash their Shields or somethign like that. I think that Hernrick mentioned something like that during his last stream.
  20. Anabolic Man

    Roaming Herds of AI

    Richard Garriot told once that it took 15 years to make UO and to balance all mechanics.