Search results

  1. J

    Why is it so hard to seev if a box is checked?

    These are the devs that made enemy and new player name tag colours almost exactly the same. Out of the whole range of the colours palette in existence they specifically picked yellow for new players, and slightly darker yellow for enemies. AND there is no way to change those colours...
  2. J

    Adrenaline is NOT a 'Zerg' Solution

    Not to mention that zergs have more people and can therefore hit each other to generate adrenaline as they have more healers so taking damage isnt a big deal. The only thing that helps against zergs is the lack of stunts/slows and the ability to quickly put distance between you and the enemy...
  3. J

    Hacking

    So let me get this straight. You dont have 6k disposable income to afford a spare gaming computer….but you are afraid of hackers targeting you and stealing from you? 😂 What are they gonna steal? Your .001 bitcoin? Your amazon prime visa points? Your super secret fart machine prototype? Nobody...
  4. J

    Hacking

    How about you just get a separate computer to game on, if you are so paranoid about hackers getting whatever it’s on your main computer? I mean the game is on Steam. The payments go through steam…. What else do you want?
  5. J

    Auto-Controlled Zombies are a TERRIBLE idea.

    Does that mean they removed the “control undead” spell? If so, i agree with the change. Its absolutely demented that you have to to summon undead, control undead (onto zombie), and command undead ( onto player) just to be able to use your pets. AND you have to do it for EACH zombie….worst...
  6. J

    NO Archery as Playstyle on Feedback form?????

    Archery is a joke in this game. An afterthought. A melee option for ranged damage. The only thing that made MA even viable was the mobility of the horse which keeps you alive. Even then, arrows do so little damage to armor that you are pretty much left to kill mages and horses. Anything else...
  7. J

    Am I the only one noticing terrible balance in the upcoming weapon abilities?

    The whole idea that these abilities are meant to help against zergs is ridiculous. If adrenaline comes from receiving damage, then what’s stopping zergs from hitting each other pre-engagement to fill up their adrenaline? All these stuns, and bleeds and slows will only help zergs, as it makes...
  8. J

    The Community Got the Mortal Online it Deserved

    Im sorry…all i hear is more crying about other people’s crying…is that what the cool kids do now? Complain about the complainers. I was in MO1 and it wasnt nearly as amazing as you all make it sound. It was a complete desync lag fest where people would just spam fast weapons to abuse...
  9. J

    Please consider altering how Veela sight works so Solo/Small grp has better chance in dungeon

    Totaly agree with op. Vheela sight is broken. It should only allow to see moving players/npcs. The range is also way too big. This makes surviving as a solo in dungeons impossible as the enemy vheelas will find you no matter what. Totally broken.
  10. J

    Adrenaline System Misses the Mark

    Its pretty simple. The core problem is a melee system that requires low ping to work, on a server that has a huge variety of ping differences. That creates desync and makes parrying much harder for those with higher ping as they see animation delayed, and have much less time to react. This...
  11. J

    Ideas that could significantly impact the average players experience

    All good suggestions, too bad SV hates good suggestions. This game has always favoured gankers over defensive playstyle. Even the basic fact that you cant read tags until players are too close to be able to run away, shows you that SV doesn't want people avoiding fights. As a defensive “lawful”...
  12. J

    Reckoning Patch

    They are called RMTers dude. There are a shit ton of houses and strongholds all over the map with names of guilds that you never see anywhere. Not i towns, or dungeons or farming spots or pvp….yet somehow they have entire villages in the middle of nowhere. Its either inactive guilds that just...
  13. J

    Reckoning Patch

    Steam charts has this game down to 460 average players, with 8 out of the last 10 months in the red. Lowest player count ever. Stop adding stuff and fix your broken ass game SV.
  14. J

    Let territory owners choose if it should be a guarded or unguarded territory

    Yea we had this in MO1. Guilds had to build tower chains from their keep to just outside of a town and they could control it as long as the chain of towers was intact. Most guilds chose to keep the town blue, but would outlaw enemy guilds and individual greefers. The few guilds that...
  15. J

    The REAL issue with this game...

    Ill tell you what the real issue with this game is. Its broken beyond belief. I logged in a few days ago after a long time away. I ride around and kill a few bandits. Things are going good, that old feeling is coming back. I mount up and ride to town. I get ridden up on by 3 dudes which...
  16. J

    Have you considered adding more NPC towns? In this way content is more accessible.

    I agree. With how huge the map is more towns should have been added. The jungle could use an additional small town, as well as the central plains (could be right on sausage lake), and the far East. Toxai its just a useless town because of its completely isolated location. Funny enough they did...
  17. J

    Cool Game

    Sounds like a skill issue….😉 On a serious note. Yes, you are right, thats the only loop of this game. Ganking and zerging, with some trash talk in between. Rinse and repeat.
  18. J

    A fix for dungeon layout

    They used to have disengages in MO1. The effect of dex on foot speed was greater, so kiting was much easier with dex characters as you were able yo create distance much quicker. unfortunately that made speed the best stat in the game, and turned every fight into a burst of action followed by...
  19. J

    The Devs did it again ! Instead of Thieving, they gave us more GUARDS

    You keep shouting that, and yet, the only place you find any fun is precisely where the guards are. You are completely blind to the oxymoron of your logic. This is your argument: 98% of the map has no guards=cant find any fun or any pvp. 2% of the map has guards=always find fun and pvp. Your...
  20. J

    The Devs did it again ! Instead of Thieving, they gave us more GUARDS

    Its simple math Manure. If all the unrestricted pvp zones are empty, and the only place with players are the safe zones, then to get more players (and pvp) you need more safe zones. Plain and simple. Unrestricted pvp zones do not increase or even retain players. Unrestricted pvp zones are...