10 Ecumenical,
50 Vitalism,
50 Mental Training,
50 Mental Offence.
(160)
100 CC,
100 ADV CC,
BM at 100,
Taming 100,
(400 -> 560)
Archery 100
Combat Manoeuvring 100
(200 -> 760)
Sprinting 100
Survival 100
Anatomy 100
(300 -> 1060)
That would give you just enough magic to spurt and heal your...