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  1. Nefnate

    Stress test & pre-EA feedback

    I agree on all fronts, especially the AI and how they interact with the NavMesh. Watching new players try to deal with AI whose aggro is broken, then have it run away and sink through the ground when it meets a hill or rock, hurts my heart and ruins their experience.
  2. Nefnate

    Daily Log in Bonus?✔️ Friend Referral?✔️ Spin the Wheel?✔️🎡 Ways to keep players coming back, day after day! 💰💰💰

    I understand what you're saying and what you want to accomplish. I feel like a better way to do this would be tying it to the Faction system. You could have Loyalist npc (or whatever you deem fit for the proper role title) in each town, and by checking in with them each day, IF you are in good...
  3. Nefnate

    Bloody Attire (New Features)

    Instead of carrying water, I see this more as a post battle ritual where a body of water is found to clean up. But I hear you.
  4. Nefnate

    Rerolling characters

    When housing comes along, there will be options for non-player linked storage. I imagine this will aid you greatly in your rerolling process.
  5. Nefnate

    Bloody Attire (New Features)

    Units are measurements of weight in MO, meaning that 10000 = 100kg (usually) as I am sure you know. That would mean that 1 unit of water is equivilent to 0.01kg, or 10 grams, which would be LESS than a tablespoon worth of water. Barely enough to wet someones mouth. If such an idea were...
  6. Nefnate

    Psyche changes

    Something to also consider is that Henrik has talked about more depth being put into Armor Crafting, and that there 'will be' an enchantment system. I imagine these factors will influence magic defence to a degree. Being that they don't exist it's hard to deal with things in the meantime.
  7. Nefnate

    The Hunt For Mango

    I suggest adding some formatting to your post. Bolding and isolating the date and time of the event will make it far easier to distinguish at a glance, as would further organization. Sounds like a nice game. I wish you and all parties who involve themselves luck in the event.
  8. Nefnate

    Shaman Build?

    A shaman you say? Such a subjective label. Let me humor you. How about a dark Shaman? One who wears skin and bone that dangles from their thin frame? Shaking a spear, cursing people and communing with the dead? Perhaps with a shady creature as a familiar, or a trained pet? Come on in. Through a...
  9. Nefnate

    Another n00bs opinion

    Slow MS generally comes from having a new toon and poor skills. It shouldnt be like that, I agree, but you are not slow forever. You need DEX and to level up the movement skills.
  10. Nefnate

    Another n00bs opinion

    I don't know, I find there to be good volume on the ambience and world noises. Storms are downright loud.
  11. Nefnate

    Archery: STR vs DEX - A Mechanical Balance Suggestion

    Semantics. Derailing would be relatively subjective, and as the OP I feel like that is my call to make.
  12. Nefnate

    Single Character: An Alternative

    I hear the idea and think some form of it could work, but what of the glaring issue? You talk of people wanting to quit due to disliking their character/build, or how it feels during a particular patch... what if they archive their main, get a new character going, and hate it? Then they want to...
  13. Nefnate

    Armor: The illusion of choice

    I agree. Right now, (trust me I know) anyone who wears lighter armor is not going to have a good time. Even just PvE becomes fairly miserable in melee. There are no reasons to go light unless you are desperate for points, and the trade offs are virtually non-existent right now for going heavy.
  14. Nefnate

    Archery: STR vs DEX - A Mechanical Balance Suggestion

    What total derailment. People coming in with their own ideas, theories, reasons, and few actually taking the time to properly consider my own post, which this thread is about. There is simply too much for me to try and comment on. I am disappointed in how this thread has gone - not because of...
  15. Nefnate

    Archery: STR vs DEX - A Mechanical Balance Suggestion

    I hear some of your points, but others not so much. I too thought about just addressing the issue via the Swag / Drag mechanic, but it didn't seem satisfactory. The relationship to me would be, Strength yes is ability to pull the damn thing back. Dexterity, agility, you know - finesse...
  16. Nefnate

    Archery: STR vs DEX - A Mechanical Balance Suggestion

    Hello all, I cannot pretend I play a lot. I do not have a ton of context. However from my time playing, and from watching the masses give their own feedback, I think it is safe to say that in general people agree that bows are overkill at the moment. I have seen lots of threads about...
  17. Nefnate

    Druid build

    Anatomy to bandage, you could opt out. Survival to swim, you are a druid and want to be able to escape PvP. 10 Ecumenical lets you cast spurt, lesser heal and mind blast. Maybe something else? Your effectiveness is governed by your Mental Offense and Intelligence though
  18. Nefnate

    Druid build

    10 Ecumenical, 50 Vitalism, 50 Mental Training, 50 Mental Offence. (160) 100 CC, 100 ADV CC, BM at 100, Taming 100, (400 -> 560) Archery 100 Combat Manoeuvring 100 (200 -> 760) Sprinting 100 Survival 100 Anatomy 100 (300 -> 1060) That would give you just enough magic to spurt and heal your...
  19. Nefnate

    AC Riding Solo

    The path to true (guild) success only comes when the work, effort and intention of a group is realized. Such a thing is difficult to do when tied to others.