Search results

  1. Turbizzler

    Returning to beta population numbers but with out the beta community.

    The sad thing is, it's the guys that talk about skilled based gameplay the most, utilizing these bot like macros that play the game for them. It's almost the equivalent to recoil pattern macros for games like Rust(Which get you banned).
  2. Turbizzler

    Returning to beta population numbers but with out the beta community.

    *cough* spin feint overhead macros *cough*
  3. Turbizzler

    Hyllspeia needs some love.

    What does Hyllspeia have going for it right now, other than the small urial spawn near the closed off Huegar cave? White bear is a couple jumps down and a site seeing walk, much more beneficial to go there from Fab, since the return trip isn't tedious. Troll and minor mob spawns are down the...
  4. Turbizzler

    Hyllspeia needs some love.

    Hyllspeia is unique compared to all other Towns/Cities in the game. It has it's own vibe/atmosphere and aesthetic which is amazing...but it's only real things going for it right now is a small close Urial spawn and being a great place for pacifist who like to be isolated. Hyllspeia isn't the...
  5. Turbizzler

    PVP Factions

    Something like this was in MO1, so I would assume it'll eventually come to MO2.
  6. Turbizzler

    Crim Status for Excessive in town bashing

    This is something that was in MO1 and is confirmed by Henrik it will be added sometime in MO2.
  7. Turbizzler

    RESIGNATION OF MY POSITION IN THE RBT CORPORATION. Begin a new trip.

    Name one thing you've done, other than taking a keep when 99.5% of the population couldn't log in. Though I can see why you guys rushed to take advantage of the keep situation on release, based on Molag and his unknown non factor guild, wiping 14 god tier relevant Acolytes in under 3 minutes...
  8. Turbizzler

    The absolute thrilling gameplay of losing your horse to a tiny ledge in the middle of no where

    Horses also do this little jump animation sometimes, when approaching a small stone. This is the cause of around 40% of horse deaths from fall damage.
  9. Turbizzler

    RESIGNATION OF MY POSITION IN THE RBT CORPORATION. Begin a new trip.

    Don't worry Molag, I know who you are bb I know Putzins guild, last time I saw them I done a magic trick, they went from 100% hp to 0% real quick.
  10. Turbizzler

    Mining

    It's not added to my knowledge, and most likely won't be, until Sarducca or another continent with stonewood is added.
  11. Turbizzler

    Salty vet feedback #02

    I have expressed my dislike towards certain combat mechanics, balance and current Keep/castle implementation(WE NEED SIEGING) and Instead of repeating myself there and updating my last thread, I decided to reee off in a new one. 1 - Reserve bars and thirst bar....No brainer, helps keeping an...
  12. Turbizzler

    Quality of life or rather the lack of it

    It's mainly an issue around high traffic areas like JC and CC, where people abuse respawns to constantly attack mounts. Example, a certain guild *cough* Content *cough* would naked camp with bows, mages and spears, trying to kill people/mounts at JC. They'd die and then non stop respawn with...
  13. Turbizzler

    bans

    SV has probably requested for EAC to ban in waves, which is common amongst most developers who utilize EAC. This prolongs the distributer from learning their cheat is detected and pretty much baits others to wasting their money buying it, just before a mass ban wave. SV can force a...
  14. Turbizzler

    Armored Horses take way too much damage

    Stop using cheap materials to make armor and get a higher level horse. Damage sponge horses with high mitigation armors didn't work out too well in MO1 and caused years of horrible PvP balance.
  15. Turbizzler

    Horses and murdercounts/Pushing

    Spam pushing will be flagged as a criminal action in the future, just like in MO1.
  16. Turbizzler

    Spawn Camping

    It's an unguarded hostile town, what do you expect? Hugs n kisses? Killing those who are deemed unwanted by the owners of said territory, is a valid way in asserting your claim/dominance over the area. There's options to maybe access the town/priest and not get killed; Pay to use the town, get a...
  17. Turbizzler

    Myrland - Guild and Alliance territorial Claims (Post Launch)

    Meh, this map is inaccurate and the method of what dictates land claim is flawed.
  18. Turbizzler

    My problem with Mortal online 2.

    Oh it's Teddy, noice. PvP mechanics and it's pacing has been a hot topic for a long period, many MO1 veterans have pointed out flaws or expressed dislike towards certain aspects. But SV is very hesitant to make changes when it comes to PvP, since they want Ping to be as equal as they can get...
  19. Turbizzler

    JC/CC Nerf

    I see this as retaliation for a certain guild who just camped at these spots as naked mages and archers, Who were just spam respawning to gank farmers. It is poopy this change was done, since these camps are lawless in a sense and players should be ready to defend themselves in these areas. But...
  20. Turbizzler

    lawless zone

    Something I asked for over half a decade in MO1, glad to see it become a thing in MO2.