Negativ stats like poison stats or even alcohol stat on consumable should be hidden unless you have high enough lore.
For thing like poison mushroomit be Mycology lore, fruit carpology and so on.
For cooking it should be based on cooking skills higher cooking skill higher means they need equal or cooking with the cooking tool used to make it (depend on how ugo bout it) to detect the poison.
For thing like poison mushroomit be Mycology lore, fruit carpology and so on.
For cooking it should be based on cooking skills higher cooking skill higher means they need equal or cooking with the cooking tool used to make it (depend on how ugo bout it) to detect the poison.