How about having Buy orders where one could get payed in X City for delivering to Y City any specific Order posted
Completely stupid idea! This would allow money transfer between cities.
In your description we have no money transfer but we have material transfer. Same stupid idea. Banks and brokers have to act locally and without "automatic transfer" between cities. Gold coins or materials have to stay in the city unless somebody (a player!) transports the stuff.It wouldn't because the money would still exist. It would be like... 30 g put in for the buy order, 30g waiting for the deliverer when he finishes the delivery to said city. The money would be still at the original point, one would think.
While I don't think it allows anything unless I am misunderstanding, there are better ways to do this. I really want to see tasks that are delivery tasks. Even like buy or obtain COAL in x city and deliver it to Y city and boost people with clade. Not feeling the money part of tasks, but I digress.
Any kind of a trading mechanism would be nice. They always have a 3rd party hold the money, but if there was a way to put the money in a 3rd party NPC (assuming that is possible haha) it might work out better.
TLDR, I don't think this idea is that important, but the spirit of the idea, just generally expanding market stuff in many ways + expanding rewards and getting people moving from city to city is going to be a huge next step for the game. Instead of just having people looping nearby mobs.
how is it a stupid idea, i mean you can easily just drop in trade chat Buying XXXX at Mho-ki Payment at Fab , and someone might sell that over there that wants money in fab , but they would have to trust each other to deliver , and you cant really trust anyone so cross city trade deals are probably not too common ,In your description we have no money transfer but we have material transfer. Same stupid idea. Banks and brokers have to act locally and without "automatic transfer" between cities. Gold coins or materials have to stay in the city unless somebody (a player!) transports the stuff.