A Trap Primary Skill? Hunting and Base Defense. โš’๐Ÿ—ก๐Ÿ’ฃโ› Also New Crafting Skill Trap Animal Breeding ๐Ÿฆ‚๐Ÿฆ‚๐Ÿฆ‚๐Ÿ•ท๏ธ๐Ÿ•ท๏ธ๐Ÿ•ท๏ธ๐Ÿ๐Ÿ๐Ÿ๐Ÿœ๐Ÿœ๐Ÿœ๐Ÿ๐Ÿ๐Ÿ

PoisonArrows

Active member
Aug 7, 2020
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Poison Trap: Requires lv67 Necromancy for Poisonous Cloud to be unlocked: Ingredients to craft 2x unholy ash, 1 Aabam, 500 IronWood, for the wooden post, and 500 Silk to Craft the Wire.

~Has 2 Wooden Post with a Wire connecting the 2 together with Green poison dripping from it. Anyone who crosses the wire will take 25 poison damage every 4 seconds for 60 seconds, can still passive regen, thursar regen, and bandage/heal during this time. But can't rest.

Venom Pitfall Trap: Requires 1x Stinger from Scorpion Monster (The Black or Green ones) Fuck i can't remember their name lol. 500 IronWood, to craft Spikes, 10 SeaDew to Cover the Trap for hiding, and the use of a new tool "The Shovel" to Dig. Anyone who falls in the trap will take a instant 35 Venom Damage, and 10 pierce damage, Venom is different from poison as it's damage doesn't time out. Every 4 seconds target will take 5 damage unless purified or a antidote potion is used.


Acid Trap Hole Picture.jpg


Acid Trap Hole Trap: Requires a Poison Trap, and a Venom Pitfall Trap to be combined together. Target Falls into a Pit of Acid, suffering 10 damage every 3 seconds that doubles in damage every 9 seconds. Damage persist as long as target is in trap, trap is 8 feet down. Must Use a Shovel to Dig upwards to escape trap/ Fly spell from Mentalism/ Or any other skill/ability to escape, otherwise you are trapped.

Ants Mound Trap: Targets who walk on Ants Mound Trap get attacked by a summon of mini baby Megnaton Ants. Requires Breeding Skill Level100 as well as Traps and Animal Traps Level100 as well.

Scorpion Burrow Trap: Target who walks on Scorpion Burrow, get attacked by summoned scorpions. Requires Breeding Skill Level100 as well as Traps and Animal Traps Level100 as well.

Snake Burrow Trap: Target who walks on Snake Burrow, get attacked by snakes.

Spider Web Trap: Can be stretched and linked onto objects. Additionally Spider Web Traps, can be linked to other Spider Web Traps for a combined effect. Players who walk into Spider Web Trap, Are Slowed, and gets attacked by a Single Big Spider or Spider Queen.

Spider Mound Trap: Players who walk on Spider Mound get attacked by a summon of several spiders.

Spider Den: A Spider Queen, and Spider Nitre Worker Patrol the Area for enemies and attack on sight.

Bee Hive: Requires Gardening Lv100 to produce Trees. Requires Insecta lv100, Zoology Lv100. Places a Bee Hive on a Tree. A Swarm of 10 bees patrol the area.

Sticky Trap: Requires Honey and Spider Webs. Slows enemy by 30% for 30 seconds and any bees/Spiders in area will attack.

Quick Sand Trap: Requires Sand, and Water. Enemies are slowly sucked into the center reducing move speed by 15%. Enemies who fall in the center or get sucked into the center are stuck.




Animals that can be used to breed together to improve traps.


Megnatons (Was a Ant Monster from Mo1)

Red and Green Scorpions (I can't remember their name but also from Mo1)

Bees

Snakes

Spiders and SpiderQueen

GUARDIAN PRIMARY SKILL:
Pets must be told to stop leveling to stay as babies for traps. If told to level up you can have them become Guardians. Must touch the Guardian button near Plus sign, and can't be undone. Guardians level up 4x slower then normal pets but can reach max level lv125 and have normal damage and size, and be told to be on GUARD MODE to Patrol your Town and Defend it.