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  1. L

    Myrland instances go against core game design

    If the game grows it's going to be impossible to return to one server, if one server can have 3k players, one year from now 4/5 continents are going to be needed... It's over, too late to experience the real game, this always happens when a product gets commercial for the mainstream audience...
  2. L

    Myrland instances go against core game design

    Full hardcore because people are going to quit, give it 1 month and the problem is solved by itself.
  3. L

    Myrland instances go against core game design

    This option should be out of question, i am one of the new players, but i am attracted by the hardcore features of the game. If we don't keep the base design concept then what could change next? This is the easy road and i am fully against it... Use the money from the release and add the next...