Search results

  1. Falcar

    Current time multiplier?

    What's the current time multiplier at? Is it 6x real time? And will it remain the same after launch?
  2. Falcar

    Player Backpacks - Visualizing player inventory

    It's hard to distinguish what people are up to in the game. A completely naked guy could be carrying a lot of valuable loot, but you would have no way of knowing that until you've killed them and checked their loot bag. I propose binding the mechanic of what you can carry to a backpack system...
  3. Falcar

    Experimentation Arena - Help players make educated choices

    What if, on the main menu, there was a button to go to an arena. The arena is completely separate from the main game, and is used for one thing: Experimenting with and testing out builds. Why do I want this? My main reason is that this game is gonna be very time-consuming. And for new players...