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  1. E

    Problem with control setting "Attack modifier charges attack"

    There's two issues I've noticed when using this setting combined with mouse input for parries and attacks. 1. If I hold stab for example and try to parry any other direction, it will still parry down. This makes it annoying to cancel an attack to a parry. 2. If I perform a feint and then hold...
  2. E

    Stam regen on successful attack

    If you manage to hit someone and they don't parry, you should get a chunk of stamina back like you do in Mordau. Seems like this is the component that's missing which is making everyone stam out all the time.
  3. E

    [QoL] Allow rebinding "push"

    I keep accidentally getting the input for this when quickly trying to go from parry to attack, so would rather have it bound to a keyboard key.