Search results

  1. A

    Unofficial Thievery Poll

    you realize that the "anti zerg" mechanics are just as useful for zergs as they are for ppl who fight them. otherwise you have some good points some bad ones.(getting off topic) However none of those things is on the current roadmap and thats more what this thread is about. We want thievery...
  2. A

    Unofficial Thievery Poll

    How can they change combat realistically for those people to be happy do you think?
  3. A

    Unofficial Thievery Poll

    sounds like fireball or auw surge, so we already have that ingame. Then yeah combat abilities is good. You make it sound like we only want thievery then no update is ever needed again. And your stupid argument blaming thievery for MO1 player count is just ridiculous. Here they offer poisons and...
  4. A

    Unofficial Thievery Poll

    what new players are we talking about here. wow players who only wants to click spells/attacks? Counter-strike players? We have many from other melee games like mordhau, chivraly etc. Mortal can never have that deep combat system because of 1 big server etc. Henrik has explained this many times...
  5. A

    Unofficial Thievery Poll

    thievery would be helpful for soloplayers. what is size restricted dungeon? you join with 5 ppl and nobody can kill you? free loot? oraganized 5v5v5(with possible exploiting(letting 1 team win quick and go again)? every farm in the game is more or less solo/small group content. except for...
  6. A

    Unofficial Thievery Poll

    And what on the roadmap really brings in new people in your opinion? new armorset? more poi? I think a whole new way of playing the game is much more attractive
  7. A

    Unofficial Thievery Poll

    mages have gotten spellschools, pets users have gotten alot of pets, melee is getting abilities. its time for thievery to come