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  1. JGByrne

    Login bug: crash to login page

    I doubt this will fix your issue, but I had a similar problem when I got my new rig. After I installed the drivers here, it installed some drivers for my audio and microphone. Would help make it clearer and all of that and then it applies those effects as a background task in windows, so I...
  2. JGByrne

    Please Change "Weak Spot Chance" To Armor Penetration

    Never dabbled too much with weakspots in MO1, so my point of view is not from experience. But from a typical gameplay perspective, since MO is so reliant on player skill, any layer of RNG is something that shouldn't be there; so I I'd agree that a flat rate is always better than relying on pure...
  3. JGByrne

    MO2 - CLOUD GAMING

    He said yesterday on livestream that they're speaking with Nvidia about that and that the game will have GeForce now when it goes persistent (Henrik's words)
  4. JGByrne

    Perspective of a new Mortal Online Player

    This is a good suggestion, since it's been shown that interactive tutorials have a greater effect at teaching the player the various systems. Later on, players have a much easier time recalling how to do things and where, since they actually had to do it instead of read it. I hope they will take...
  5. JGByrne

    Road map updated

    I always thought it was a bit odd making the game persistent before players had a proper chance to test out mounts, magic and the other systems they want to implement since they are so crucial to the foundation and would result in a pretty poor persistent experience if they were broken. I'm glad...
  6. JGByrne

    Buy Beta or wait? AND Server Locations?

    Can't speak for the ping situation since I'm from EU, but StarVault made a genuine effort in trying to guarantee that all players have a decent chance by using their ping normalization system. Again, can't really speak for myself, but as the post above mentions, you'll feel the ping mostly in...
  7. JGByrne

    Fix stuck command abuse !!!!!

    lol, I assumed they had some system that would prevent it from being used in combat, guess not. A simple cooldown timer would probably fix this type of abuse. "Must have not been in combat for x amount of time" type of thing.
  8. JGByrne

    Main way of increasing stats?

    That would be a good way of dealing with it. Not sure how they'd implement this, but I'd also recommend adding some sort of cooldown. For example, if you and your friend dueled once, it would still give you EXP as normal, but in contrast, if you spent the last 30 minutes punching him in a...
  9. JGByrne

    Increase appeal to larger audience

    Regarding the item count of materials in crafting, that point just doesn't make sense. EVE Online is game that is similar to MO in many ways and there the materials go up to the millions and higher quite often. People come out of work and love to make spreadsheets on that game. It's just the...