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  1. Beatel

    Make Magic Fun and Skillful Again

    We at least have guild heraldry and tabards now, which definitely helps. Aside from that I agree on more clarity. I've actually submitted an idea in the past about adding colored tags to the nameplates, to help differentiate personal "standing or status" to guilds and players, that you can set...
  2. Beatel

    The Cancer of Guild Guards:

    I agree, but I also want to be clear I'm not advocating for a safe zone where I don't need to actively defend myself, I've dealt with both ends of this situation. This is more in regards to setting up an outpost for others to come and enjoy their time in another part of the world. The vast...
  3. Beatel

    Make Magic Fun and Skillful Again

    Cost of kits has so many components. If we had more game loops to keep our miners and other gatherers motivated, perhaps the availability of things like steel would become more competitive, lowering the cost. Changes like my proposed elementalism improvements would force mages to use more...
  4. Beatel

    The Cancer of Guild Guards:

    The concept of building your own small village or outpost, by yourself or with a couple friends, is not a simple effort. For example, if I wanted to setup a small fishing outpost with some vendors, stables, and a bank, I would also like to have a barracks and guards to support this small...
  5. Beatel

    The Cancer of Guild Guards:

    The largest problem with areas like this, especially this village in particular, is the incentive for the other large groups to destroy these buildings. (Edit: I was also reminded how performance does not help the siege situation. Large fights just destroy the server performance) My own in game...
  6. Beatel

    Removal of subscription [POLL]

    I like a lot of that, seasonal stuff and events would be great. From what I understand they have been developing these tools so the developers or GMs can actually do this. We had this happen once in the first year where queens and trolls were dropped all over the map, simple but a lot of fun...
  7. Beatel

    My Thoughts on Patch Notes 2.2.2.58

    My thoughts about these caravans being effective for the more casual and solo player base aside, I do have the impression this feature could lead into the future mechanic of the actual traveling caravans you mention, whether they're dynamic server based events or player ran. development on...
  8. Beatel

    Removal of subscription [POLL]

    I'll say this, it has been acknowledged the unsubbed upkeep situation is being addressed. It sounds like they will be turning that off, but not certain when that will happen.
  9. Beatel

    Removal of subscription [POLL]

    Free accounts introduce massive amounts of RMT, cheating, and exploiting issues into Myrland. This is why the developers are creating a free to play Haven server. Do you now expect them to run even more support staff (more salaries) focused on security to spend all their time monitoring the free...
  10. Beatel

    Removal of subscription [POLL]

    I still speak to many inactive players as well, and they share what they, their friends, and guildmates feel (many of them I had the same discussions with before they left). You and your friends experience is not the same as everyone else's experience. I also talk to many active players whose...
  11. Beatel

    Removal of subscription [POLL]

    You do realize how many subscription based games bring in tens of thousands of concurrent players? When you get into the numbers of how many total subscriptions that is for a single game, you're looking at hundreds of thousands into the millions of players that pay subscription costs higher than...
  12. Beatel

    Removal of subscription [POLL]

    It's not competitive specifically because the people that do spend this kind of money on games would rather get more value for their time by playing one of the thousands of other games on the market, old and new. The game needs to continue to improve, cutting the sub fees does not fix the core...
  13. Beatel

    Make Magic Fun and Skillful Again

    Notes Ecumenical Cast times and spell range Consideration should be given to these as well with the above changes. Overall, there shouldn't be an increase in damage per second, as we are looking to increase TTK across the board to allow people to play strategically. Cast time: Allow initial...
  14. Beatel

    Make Magic Fun and Skillful Again

    This thread is a culmination of many discussions on how to make the current magic systems more skill based and fun to use, while retaining the current mechanics. This is my attempt at summarizing the details for a more pleasant and rewarding system, whether you're a caster or fighting against...
  15. Beatel

    Bleacher/Stadium seats

    It would be great to have some bleacher seats for our villages, allows us to provide "mass" seating to areas for events.
  16. Beatel

    Fish encyclopedia

    Just saw this catch, you beat me by 1g! Very nice, they look awesome this big.
  17. Beatel

    Fish encyclopedia

    New record? Legendary Giant Gutta last night, 14,831g. My pole went straight down and barely twitched during the fight...
  18. Beatel

    Fish encyclopedia

    Unfortunately, the market buy order list isn't the end all of available items. There are items missing from these lists, along with database spelling errors (search 'wormster' for the 'Scarlett Wormstar'). I'm not saying other fish are in the game, I'm only saying no player can be 100%...
  19. Beatel

    Horse Swim

    Pet pathing has been addressed multiple times: pathing in houses/structures requires collision mesh fixes that are being completed alongside territory control. As far as AI pathing through water, I'm not sure a timeline has been given for this, but it also requires similar work.
  20. Beatel

    Fish encyclopedia

    And here's a large Canna... EDIT: Someone in Squirrelly's discord caught one at 5620g