Search results

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    The purge

    Here's a suggestion to satisfy the most blood thirsty inhabitants; For a 24hr period all criminal actions are removed. There are no town guards. Anyone can kill anyone, anywhere. An alt server could be activated that operates under normal rules. Main server issues a warning before logging in...
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    Bows and strength

    I'm still trying to work out why bow use is tied to strength? It seems that it is intended for anyone with strength as main stat can either main with a bow or have it as a secondary and do really good damage at good range in either case. So what characters don't have any strength? You only...
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    It's not just "pixels" ...

    ...It's time. Pixels are a token that represent real time spent in game. And time does have a quantifiable value. Employers pay by the hour, for example. We choose to use our spare time playing a game. We could use that time to earn money but we instead accept the trade of time for pleasure...
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    War, what is it good for?

    ...Absolutely everything! There's no need to wait for TC before implementing war mechanics. Introduce war declaration in it's most basic form: Allow guilds to wardec and fight each other. The more complex systems around TC, like sieging, can come later. Prioritise encouraging more PvP.
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    MO2 Is stacked in favour of RPK

    PK's get all the advantages. PROS: They decide where the fight takes place. They decide whether to initiate the fight. They have the element of surprise (priceless) They can use blue as a subterfuge. If killed first they can return to the fight quickly (see first point) If they get the kill...
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    Stuns and slows

    Henrik, you've said in numerous streams that you don't want these kind of mechanics in game because they remove the player from the game. So why do casters have to suffer the RNG interrupt function? Do you not understand that this is exactly the kind of mechanic that you, yourself, have called...