Search results

  1. Mirteus

    Move Server('s) to NA [Poll]

    Now NA is complaining about higher ping disadvantage, if server gets moved to NA they might start complaining that high ping is an advantage in group fights or somethin xP. Im EU, but sure Im open to server moving to NA to stop most of the whining. Picked indifferent.
  2. Mirteus

    Ultra Necrozma spotted outside GK Harbor [Warning: Rapid flashing]

    Ive seen that same in meduli, either during stress test or soon after it.
  3. Mirteus

    please make player movement faster

    Remember how slow fresly made characters feel in MO1, like they are some dying grandpa. Now imagine how its gonna feel in MO2 with slower movement speed when we dont start with everything maxed xP. Maybe it would be better if movement speed wasnt tied to a skill + dex, instead only dex?
  4. Mirteus

    Bandit AI in Melee problems

    currently they only drop like around 8 silver :D
  5. Mirteus

    Bandit AI in Melee problems

    So I just noticed theres another thread about bandits after already recording the video, but annyways I see its a bit more focused about the AI pathing. Problems I see that happened either rarelly or often when fighting the bandits in melee: 1. You do a clean hit on them, but instead of full...
  6. Mirteus

    What’s new with Mortal Online 2?

    The game isnt released yet... Sooo theres no economy, you get free materials from a vendor for testing crafting ^_^ Becouse we often have patches that wipe our progress. When the game launches which will most likelly happen in March, then we wont have any more wipes and the real economy will start.
  7. Mirteus

    What’s new with Mortal Online 2?

    No new towns yet, but all the current ones look very different than they do in MO1. Also no new races, MO has something simmilar to orcs, called risars and just like in MO1, in MO2 you can also be a thursar which is half human half risar. Risars will be added later as PVE combat AI, just like...
  8. Mirteus

    Pets and Minions, Let's Unbox This Can of Worms on Christmas Day!

    Hmm, I gotta say I do love some of these ideas, I often mained a mage in MO1, at some points being also a dominator or necromancer, but I really hated how simple/almost AFK using pets was, would love the main strong pets to be very weak if you dont activelly controll them constantly giving them...
  9. Mirteus

    What’s new with Mortal Online 2?

    Combat changes vs MO1 are a bit hard to explain, would be better to see videos. But Id say it feels, looks and sounds better, exept that its been slowed down as part of an attempt to better equalize players of different pings(theres alot of people who are against that, due to it favoring "parry...
  10. Mirteus

    What’s new with Mortal Online 2?

    I dont believe we will get sailing any time soon, they talked about having it in MO1 but never got to it, Im guessing its low on their priority list of features. Atm u generally find like 5-20 people in fabernum depending on time of day, dueling, chatting, messing around. Bakti was also popular...
  11. Mirteus

    What’s new with Mortal Online 2?

    Well we dont exacly know if the combat AI will be better than MO1 :p , we only got fleeing AI(springbok so far) atm.
  12. Mirteus

    Magic Schools Economy Feedback/Suggestion

    About creating temporary magic weapons, I think that could work(maybe create them from water, which is easy to get alot of), but I think only if they were very weak, just to enable simple early pve, equivalents or slighty stronger than worn shortswords in MO1. I just doubt that the devs would...
  13. Mirteus

    Magic Schools Economy Feedback/Suggestion

    While I did dislike that in MO1, you couldnt do solo PVE as a pure mage even nearly as efficiently as someone who uses pets, melee or archery, I just wanted to comment on something you said. Magic being a "rich mans only skill" sounds completelly delusional, a standard mage gearset+reagents was...
  14. Mirteus

    [T.E] Trinsic Empire claims Fabernum Tavern

    So wut, roids? :unsure:
  15. Mirteus

    [T.E] Trinsic Empire claims Fabernum Tavern

    So you took claim of fabernum tavern, Im just curious how are you going to enforce that claim? Since killing annyone you dislike that comes in sounds against you being anti-pk
  16. Mirteus

    Question about flagging to the devs.

    If the flags are indeed supposed to be hidden. Maybe keep them hidden for everyone, but once annyone deals or takes damage, reveal the flags temporarilly?
  17. Mirteus

    Question about flagging to the devs.

    Hi, so I wanted to ask the devs, are the blue, grey and red fags all supposed to be hidden or is it a temporary placeholder? IF they are supposed to be hidden, do you want it so naturally you would have to witness the start of a fight between 2 people, to know who is being a criminal? If thats...
  18. Mirteus

    Potions so far

    Best one I managed to do with sea dew leaves base so far
  19. Mirteus

    Putzins Zeal and Godkin's Zeal

    When it comes to a guild that was known throughout the existence of MO1 versus an outsider guild that just happens to have the same name, in my(I know, not important to most) opinion the guild from MO1 should definetly continue on in MO2 with their name. In MO, the Zeal of Godkin were the first...
  20. Mirteus

    Potions so far

    To be clear, 1 empty small vial is 0.1kg, full potion is 0.25kg, thus 1 full small vial pot is 15 PU, not 25 PU.