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    Archery Balance

    Welp time to lock the thread its a wrap. Henrik just stated on stream archery needs no improvements its perfectly fine and very powerful. This game is going in the same direction as M01, again a delusional vision coming from a salesman. This conversation is pointless.
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    Archery Balance

    All that does is nerf archery and buff footies ..like what are talking about XD
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    Archery Balance

    I dont even think devs want archer's to be a viable playstyle in PVP. The focus is purely showcasing the melee combat. Everything else is just fluff to add a false sense of depth to the playstyles. I would love for archery to be viable, would make combat way more interesting for those who do...
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    Forcing people to towns.

    Players should not have the ability to completely cut themselves off from towns, that would spiral the already abysmally designed economy into the ground. To the point of non existence. I agree with placing refining tables for keeps, but i don't agree with that being the solution for making...
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    When are your fixing the terror bird mounted abuse?

    Ah yes so overpowered the only real video you could find was from 2021. You would think there would be dozens upon dozens of "Tamer is op" videos yet you could only find the one, and it's pre release in fab amongst a zerg outnumbering their target. WOW guys stop the presses we need to nerf it...
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    When are your fixing the terror bird mounted abuse?

    Never heard someone call taming overpowered before. Do you realize how much effort goes into leveling that build, getting that terror bird, raising that terror bird, leveling it. And all its good for is killing solo's under the perfect conditions. Not to mention , that bird and a white bear...
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    If Spinning Is Replaced, What Should Replace It?

    You dont need to replace it with anything, just refine the feinting mechanics. You have master feinters like Cerqo who display this well. He does like one spin the entire fight, but the rest of the fight is morphing + Feinting. It actually looks good, visually from an outsiders perspective...
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    SPinning / twisty animation pvp bad

    Look dude anyone with any kwowlege at all about combat, is aware that any move comes with risk. But those risks are calculated. Spinning especially for sword fighting has never been a viable tactic ever recorded through combat history. It has and will always have a history of getting people...
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    SPinning / twisty animation pvp bad

    LOL, no its not. In fact spinning , even in the octagon is considered a risky move that fighters should not do if they want a consistent record. You know jack shit about combat if you think people in streets fights, with no knowledge of the motives of their opponent is spinning. XD
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    SPinning / twisty animation pvp bad

    That's a sporting environment in hand to hand martial arts. In a battle with swords and other weapons where your life is on the line, turning your back to your opponent = death. Has been documented for decades of battle. And in a non sporting environment where your defending yourself, even the...
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    SPinning / twisty animation pvp bad

    It's not a fact. Players chose to make spinning a requirement because of how effective it is to bypass peoples blocks. And the mere fact, that people even get hit by AI feinting is proof that these buggy fighting techniques are not required. People spin because it makes things easy, it allows...
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    SPinning / twisty animation pvp bad

    None of this is true. You do not need to spin or morph your camera for viable PVP in this game. The people claim the spinning is a requirement are old M01 players who are still struggling to understand why no one considered M0 a competitive nor serious pvp game. So instead of mastering...
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    Are you paying?

    they legit have like one coder for the game, nonething is getting fixed nor improved.I will not be subbing to an alpha game with a skeleton crew. XD
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    Bows and strength

    They should just make archery a secondary skillset. Its clear they only want footies and mages in the game. So why trick new players into thinking they can be an archer? And in terms of balance. This is a fantasy game, and in fantasy settings bows typically run on dex based characters for real...
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    Please try to explain to me.

    You signed up for a pre alpha version of m01.Which was a arena simulator.What did you expect XD