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  1. K

    Make Mortal Sandbox Again !

    Please feel welcome in sharing ideas about how a sandbox will shine How a new player would step into mortal and really see that players around have thousands of hours in the game and what it created We are a small community of players with hundreds or thousands of hours in the game This...
  2. K

    Some kind of frontline ?

    Where do you go for PVP ? You can go kill people at farming POI's or Dungeons Or try to kill people transporting to cities But where do you go to fight ? An Outpost ? The only place to actually fight is at an Outpost ? Should there not be more Front line area's where you could just go...
  3. K

    Outpost fix ?

    How about if Dec'in an outpost would make war between the two guilds and than grab the marshmellow code from scouts and light it up to stick into the outpost making the outpost timer run out if the scout does not ping any enemy around for X time
  4. K

    How Impossible is a system (Crafting)

    How Impossible Is a truly free crafting system Desgining your own weapon Where one can design the blade itself focus between slash / pierce / blunt / reach i imagine it would be really cool where one would trade durability for damage or reach less sharp more dura less carve more pierce longer...
  5. K

    About the map indicator

    Its gonna change alot of immersion in the game to be able to see yourself on the map at all times we discussed this the concept of not having a map indicator is a big thing that impacts how different this game is to create a more welcoming place for new players a good idea would be to...
  6. K

    The Regional Reputation System

    -Concept Theory With the assistance of Gemini Part I: The ARPK Guarded Zone 1. The Core Mechanic: "The Mandate of Law" When an ARPK-aligned guild captures and holds a Keep, they can issue a Mandate of Law over the region. This flips the regional status from "Lawless" or "Neutral" to Guarded...
  7. K

    Reworking Siege mechanics ? ? ? considering server stability

    how about sieges and conquest thank you ideas - The Total War: Distributed Siege System The Core Rule: To conquer a territory, an attacking guild must simultaneously control and hold with a set amount of players 4 (?) Key Nodes for a set duration. If any node is lost, the "Victory Timer" pauses...
  8. K

    Shifting Labyrinth A New Dungeon

    --Used Gemini to help with the english Core Vision: To create a dungeon experience where exploration, social politics, and grouping are more and less zerging or speed-running. 1. Discovery & The "Scout" Phase Rotating Entrances: Several entrances exist, but only 1 or 2 are active at any time...
  9. K

    Immersion Settings

    How about some settings for the UI away button (F10) small lock buttons on the UI boxes to choose what stays on screen when pressing scenery mode or should be combat mode also maybe for full immersion an indicator of health/stamina ? like screen going red more and more as health goes down maybe...
  10. K

    Immersion (F10)

    Is there a way to maybe Choose between what F10 Hides from the screen ? I would love to hide some of the stuff on the screen when actively playing but some stuff are essential like the health bar and so is there a way to choose what is hidden while in combat mode or when pressing F10 ?
  11. K

    Cross City Buy Orders ?

    How about having Buy orders where one could get payed in X City for delivering to Y City any specific Order posted
  12. K

    Bank drawbacks

    If moving around 100k stacks from the bank would cause server load , than simply make 100k stacks avilable only inside the bank , and in the new banking UI make option to pull out a Stack 10k , or less , making the gameplay the same , and only in the bank having bigger stacks , or maybe an...
  13. K

    GM Run Events?

    GM's are fairly quick to response and seem to be around at all times i wonder did they ever run any sort of GM Run event? they have tools for something like that ? they should have a wacky characther creator or something to play with us when not answering tickets they only try to hit people with...
  14. K

    Standing

    wouldn't it be better if you would gain standing in other regions of the map where you play for example doing tasks in khurite area will give you standing in tindremic area (soldier tasker in area outside hes region) if having high standing makes people able to kill it should atleast send them...
  15. K

    Task System Please !

    The current system that tasks to kill X and return maybe isnt the best option for the style of this game It would make more sense that you would get rewarded per Head delivered or amount of kills you should have the option to hunt for as long as you want would make more sense in a sandbox...
  16. K

    Coating Materials To Reflect / Resist Magic For Armor & Shields

    Craft with shiny stuff & get your footie a buff
  17. K

    Murderers name tags

    Aside from current systems of criminals and murderers I think if we would have something like a permemant color change to the name tag for example Killing blues dyes your name red the more killed the more red it becomes this will have no effect on any system aside from letting Blue a...
  18. K

    What if Alt servers were only accessible during a que

    I think that having alt servers as option to play it safer is an option that shouldn't exist With devs working on a solution to make the game just 1 server i think they should consider the option to make Alt servers less accessible What i imagine , is that During a que a players would be...
  19. K

    LFG Any one using other voice app than discord?

    Lookin to join a guild who dosn't have Discord as a Must i can use pretty much any other app
  20. K

    Magic System

    Hay , im not familiar with the game world of Mortal online i had visited MO 1 for a while tough cant say i know much I Just wanted to spark a topic since MO world is kinda a world of self exploration from what i know Then ... The Magic system thats being worked on Would it be World map...