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  1. Archiel

    Blocking and archery.

    Yeh I bet he doesn't have a lot of dex, if he is managing to shoot someone enough times before they get in his face with melee it seems like they aren't playing very smart, I mean I wouldn't engage a ground fight with a ranged player from too much distance thats just silly. In saying this I do...
  2. Archiel

    Blocking and archery.

    Yeh mate like i said if someone can show me those numbers against armor i will change my tune on the matter, i like archery but that would be terrible, i just dont see it happening unless someone is using an extremely high str bow
  3. Archiel

    Blocking and archery.

    what about 1 warrior against 1 archer? seems like most players that want archery nerf (which may indeed be needed) have issues with multiple archers. if it is like some have said and Players are getting hit for 60ish through armor then yeh something is wrong there and it would need work, but if...
  4. Archiel

    Blocking and archery.

    Thats a con list for mages and pro list for archers but what I meant was, you are going to be just as dead running into 3 mages as you would 3 naked archers. I would still like to see a video of someone getting shot for 60s while wearing armor
  5. Archiel

    Blocking and archery.

    Would there be much difference if you ran into 3 naked mages? Except for maybe the range. Without exaggeration how much damage are these bows actually doing? Does anyone have a video?
  6. Archiel

    Blocking and archery.

    They could link bow stability to dex so that if a low dex character tries to shoot they have a harder time aiming. This would also get rid of those pesky wheelchair builds
  7. Archiel

    Blocking and archery.

    It's hyperbole, exaggeration to make a point. I would like to see what bow someone is using to hit that damage I'm guessing it well past their str requirement and that would mean they wouldn't have much stamina left after shooting it. Just some food for thought about blocking, what medium ping...
  8. Archiel

    how does age affect your character?

    My age 23 veela has 90str and 115 dex stout
  9. Archiel

    Remove skill cap for crafting

    Have you participated in a war in MO? Ready bags go quick when you are fighting outnumbered and that's all part of the fun, but when people come to help you defend they sometimes (most of the time) need gear to help out. I like the core of your ideas about more in depth crafting with a mini...
  10. Archiel

    Remove skill cap for crafting

    When you are crafting gear so your guildies can get back out to fight you don't want a crafting system that takes a long time. More in-depth crafting would be great but this isn't that type of game, sometimes you have to pump out 5 sets of armor for your guild to be able to fight.
  11. Archiel

    Remove skill cap for crafting

    Doing everything yourself killed player interaction in MO1 so they are trying harder to force it, a lot of people won't like this but it's better for the player base and economy
  12. Archiel

    Reputation System

    I have not explored the rep system yet, are there any downsides to being a murderer? or having bad rep?
  13. Archiel

    Leveling speed in the beta

    My interpretation was that it is sped up for stresstest/Beta, will go back similar to MO1 when persistence hit and some players want it to stay how it is for testing phase. In MO1 with a serious grind you could be combat ready in 1-2 days, a more casual grind would see you combat ready in a...
  14. Archiel

    Leveling speed in the beta

    Would you have them spawn in with full gear? Some people don't find it fun getting mats or gold to gear themselves but it's part of the progression of the game. If a PvPer wants to level up without pve they can continually spar with friends, it might not be the fastest way buy it is an option.
  15. Archiel

    Leveling speed in the beta

    I would agree a more fun way to build up certain skills would be a great addition to the game but having characters almost instantly pvp ready would be a much worse situation than a little grind, in games like MO you always have to think about how players will try to exploit the systems in place.
  16. Archiel

    Leveling speed in the beta

    This isnt a CoD style game though the progression is part of the style, also having the character take a little while to build stop people rerolling when they turn red griefing in town....or the other people that break SV rules and come back on another account
  17. Archiel

    Should the game go persistence without tc/housing?

    If housing drives players out of towns I think it should be implemented later in small doses, travelling to and from towns keeps the game feeling alive, if you walk into fabernum and there is no one there because they are at their house semi afk extracting the game feels less populated
  18. Archiel

    Leveling speed in the beta

    Isn't the only difference between pvp and pve the player skill and not the character skill, if you swing a sword at a walker or a player you are still swinging the sword. I believe the only way to get better at pvp is to pvp but to get a character built up should take more time and effort than...