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  1. finegamingconnoisseur

    Removal of subscription [POLL]

    I don't think people understand the implications of what they're asking. SV will have to make their money to keep the game running, with or without the monthly sub. That means some way, somehow, they have to convince us to pony up. Either that, or they will have to heavily run ads or some...
  2. finegamingconnoisseur

    Questions, predictions, thoughts:

    My opinion is that SV spent the best part of almost fours adding fluff like new armours, pets and dungeons which, while nice to have, is not sand. What we needed was more sand, lots and lots of it. This is meant to be a sandbox game, not a generic mmo. Thievery, wagons, boats and more defining...
  3. finegamingconnoisseur

    My Thoughts on Patch Notes 2.2.2.58

    Not sure what everyone else thinks of the latest patch notes, but me personally the new caravan campsites feel like SV is turning their back on the idea of player-run caravans, wagons and convoys that have been suggested all the way back throughout MO1 years. This to me feels like a final nail...
  4. finegamingconnoisseur

    Cross City Buy Orders ?

    The game has local banking, meaning that items (including coins) need to be physically transported by players to the desired location. It's why the game has a thriving transporter industry, all made possible because of this one game mechanic.
  5. finegamingconnoisseur

    Removal of subscription [POLL]

    I'm sure I don't need to remind anyone of this, but MO2 is an online mmorpg with ongoing expenses required to keep it running, and it is not cheap in my estimation. Server costs, staff salaries, maintenance, utilities, office rental, etc. That means it needs recurring revenue flowing in not just...
  6. finegamingconnoisseur

    Have Things Gone Silent Because Henrik Raged In A Twitch Stream?

    I'm sorry, but until I see actual footage of the said meltdown from Henrik I remain unconvinced. It's hearsay to me at this point, like with anything that has been said about anyone on the Internet without irrefutable proof. Unsubstantiated fabrications, if you will. If anyone has the actual...
  7. finegamingconnoisseur

    GM Run Events?

    They do run events from time to time, the most recent one I can remember was the horse invasion at Fabernum which they sprang on everyone by surprise:
  8. finegamingconnoisseur

    Caravan / Campsite system to be implemented.

    You're right. They should call it "wagons" instead. :)
  9. finegamingconnoisseur

    Caravan / Campsite system to be implemented.

    When I read "caravans" on the announcement page, my first thought was, "Are they really finally implementing player-run caravans??" To my disappointment, unfortunately. Not sure why they would even call it a caravan, when it can't even move. It sounds more like a staging area with merchants...
  10. finegamingconnoisseur

    When you spend 100k Dollar on a pay to win Video game to get PVP ready and can´t find someone to pvp with XD

    Forum mods, please lock this thread, this is a three-year old discussion about a past event that will likely only serve as reference going forward. Seems like it's become a dumping ground for spam posts at this point.
  11. finegamingconnoisseur

    Promised content

    I still remember Asmongold showcased MO2 some years back. But back to your post, a case in point:
  12. finegamingconnoisseur

    August Ban Report 2025

    For those who may be interested (made using a pie chart maker app):
  13. finegamingconnoisseur

    Promised content

    Despite all the issues and my pet peeves with the game, I'd still prefer that SV remains firmly in charge than a mega-corporation that doesn't understand or appreciate what MO2 is, and worse, will likely turn it into something that none of us here want, no matter what side of the MO2 debate we...
  14. finegamingconnoisseur

    Promised content

    I'm convinced that thievery will never come to MO2, just like boats, wagons and dragons. Now that Sarducaa is next on the current roadmap, my guess is that the next round of sprints after that will be focused on fixing and adding more fluff (armours, weapons, mounts and dungeons) to the new...
  15. finegamingconnoisseur

    Quality Survey – August 2025

    Just thinking more on how I envisioned the Tagmaton invasion should look like, given how they've been marketed to us as an all-consuming doomsday invasion swarm. It should have the effect of causing the entire server to rally together and prepare for its impending arrival with grim...
  16. finegamingconnoisseur

    Quality Survey – August 2025

    You brought up a good point, making towns unusable. It would necessitate players from all walks of life to put aside their differences and work together for the time being against a common threat, and form a massive army of their own to free the town. The last time I saw this kind of player...
  17. finegamingconnoisseur

    Quality Survey – August 2025

    My thoughts on the Reckoning expansion: The Tagmaton invasions are nowhere near aggressive enough, for a species that supposedly nearly ended the world of Nave they don't even pose a big enough threat to fundamentally reshape player activity and unite them in defence of their way of life and...
  18. finegamingconnoisseur

    How the War Declaration System COULD work.

    To be fair, the words "Full loot, full PvP" are in the first paragraph of MO2's Steam and Epic Games page. On MO2's website, the words "Fight and kill other players" are written. I think SV never intended nor expects MO2 to have mass appeal with the likes of New World. But they are trying to...
  19. finegamingconnoisseur

    Tag Invasions

    I agree that thievery needs to be a priority now that they've released I'd say enough dungeons, armours, mounts and whatever else fluff. I was under the impression that Tagmaton invasions are supposed to be organic and spread as they grow stronger? Something isn't quite adding up if people are...
  20. finegamingconnoisseur

    Show crafting resource requirements and end result item stats on the crafting window

    The thing is, back in 2010 when SV built MO1's crafting around the concept of hoarding recipes as a secret, it didn't take long for coders who also happened to be fans of the game to build and put out calculators using discovered formulas for whatever experiment the player wanted to carry out...