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S
Sally
replied to the thread
Why Democratic Design is Killing MO2
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YES; the point is so that they can ESCAPE. If they run 20 metres away, sit down and rest for 2 minutes.. And then come back; it becomes...
Mar 30, 2026
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Sally
replied to the thread
Why Democratic Design is Killing MO2
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Which is only possible via healing. There is no "reset" without healing. Resetting is the problem. Resetting is a byproduct of healing...
Mar 28, 2026
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Sally
replied to the thread
Why Democratic Design is Killing MO2
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Alvarins still die in the current iteration; even with the broken spam healing. To suggest that they'd be unkillable with no healing is...
Mar 26, 2026
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Sally
replied to the thread
Why Democratic Design is Killing MO2
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Mounted archery isn't real archery. He literally has to ride right up to someone to even hit them. If people think that is archery...
Mar 26, 2026
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Sally
replied to the thread
Why Democratic Design is Killing MO2
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Mounts don't matter? We're not talking about naked steppe horses. Have you ever faced an average mounted archer? Alvarins die just as...
Mar 25, 2026
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Sally
replied to the thread
Why Democratic Design is Killing MO2
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No, it isn't a terrible take. You're thinking with the brain of competition, not an RPG. This isn't an e-sport; it is a simulation...
Mar 25, 2026
S
Sally
replied to the thread
Why Democratic Design is Killing MO2
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Speed is only "king" WITH combat/mobile healing. Take away spam healing; what happens? Alvarin fights a melee slower race. Alvarin is...
Mar 25, 2026
S
Sally
replied to the thread
An In-depth Mathematical Look at Why Healing is so Broken
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(Rough % damage increase per 1 int, for anyone interested) INT Range % per INT +10 INT Feel 60–100 0.8–1.2% 8–12% Very strong...
Mar 24, 2026
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Sally
posted the thread
An In-depth Mathematical Look at Why Healing is so Broken
in
Feedback/ Suggestions
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Healing in MO2 is, by a huge margin, the most unfair and broken thing in the game; and it branches into literally every major complaint...
Mar 24, 2026
S
Sally
replied to the thread
Why Democratic Design is Killing MO2
.
You're trying to argue that it becomes zerg friendly, but it is actually the opposite. Running away is a way to counter a zerg...
Mar 24, 2026
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Sally
replied to the thread
Why Democratic Design is Killing MO2
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Okay, this is off-topic, but i just need to once and for all explain to you why alvarins have to be mobile; and why healing is the root...
Mar 22, 2026
S
Sally
replied to the thread
Goodbtw...
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Try using the nvidia screen filter thing and turning contrast all the way up. It should define the edges of everything much more...
Mar 11, 2026
S
Sally
replied to the thread
let necro pets in town
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Err, yes it should, otherwise you end up with a game that is focused on competition, as opposed to a simulation, which is what the game...
Mar 11, 2026
S
Sally
replied to the thread
+20 Health has made the game substantially worse
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You have to explain why it is bad; i'm not just going to take the opinion of someone dumber than me without a valid explanation...
Mar 11, 2026
S
Sally
replied to the thread
let necro pets in town
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MO2 is a roleplaying game; therefore, the lore matters, and it also ties into a gameplay weakness of necromancy. Literally walking...
Mar 10, 2026
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