Recent content by Kovah Temsik

  1. K

    New Player Quick Start Guide

    I would trade 6 dex for more psy on that human hybrid build, 91 is enough for 420 combat move speed and all your builds would get absolutely demolished by a decent mage with their psy being so low.
  2. K

    Combat pet AI is completely broken making tamer gameplay incredibly disappointing

    Nodelines and pets not being able to correctly distance themselves for attacks are the two things that make me very very wary of playing a tamer. I'm still planning to do it with my human hybrid but I probably wont be paying for any extra sub time if it's not fixed.
  3. K

    Haven bug

    If you try to move to a different instance of Haven you can end up in a non-existent haven instance that will cause you to be kicked from the game any time you attempt to log in, watch out.
  4. K

    Melee Combat Improvement Thread

    Worst part about combat right now imo is the 360 degree block/parry, people should be able to stab other people in the back when they spin around like an idiot.
  5. K

    Patch Notes 0.1.2.7 Discussion

    Logout in the wild should be something like a 10 minute logout timer in-game, not this online while offline BS. Edit: Not to mention 3 hours for a disconnect, why does it need to be THAT long?
  6. K

    Stat Bonuses

    IMO players should get the full skill bonus for primary stats and the half bonus should only be for the secondary stat; Along the same lines I think most crafting skills should benefit from two stats either by making int the primary stat or making it the secondary and using another stat as the...
  7. K

    Herding needs a buff

    Completely disagree, why should you be able to have a max level horse and max level bear at the same time? A max level bear on it's own takes 98/100 pet points, and you want that and a horse?
  8. K

    Pole Weapons new Attacks...

    That doesn't seem very realistic at all though, while polearms were decent against cavalry, it was spears/pikes/moats/stakes and massed archers that typically countered cavalry, polearms are very specifically designed to fight well against heavily armored infantry.
  9. K

    NPC Bidding Auctions to Counter Inevitable Gold Inflation

    I think the stables are a pretty decent place to start if you're looking for gold sinks. Remove the stable limit, charge some silver per day/week for each pet kept in the stables.
  10. K

    Crafting rework suggestion

    When you rework crafting let us make our armor layer by layer to allow for more accurate and dynamic armor sets. Example: A silk/wool arming doublet with a riveted steel mail shirt and a tungsteel breastplate.
  11. K

    Haven Banks and Skill book locations & ghosting

    Griefing new players is not "making content" but I will agree that it does in a sense define MO.
  12. K

    Haven Banks and Skill book locations & ghosting

    I don't really understand these complaints, it's not like there is a haven banker in JC where you can pick up 200g+ of books with no effort. You can get 10-15g in any city that has a haven banker in less than 30 minutes, it's not really a big deal for stuff like this; Even for something like the...
  13. K

    When will clade giftts be done?

    Bare minimum they need to allow you to carry a torch in your off-hand before bringing back really dark nights, but honestly much darker than it is now and it would really break the immersion of the game. IDK if you've ever been outside but it's almost never pitch black at night.
  14. K

    Resource Distribution

    Split the good stuff up into different groups and put them far away from each other on the map, leave the low-mid tier stuff all over. Then for bonus points add in some super-rare resources that spawn randomly over large areas.
  15. K

    What kind of gambling games would you like to see in Mortal Online 2 ?

    A fighting arena being put in somewhere where participants and spectators can bet on the matches.