Recent content by Kashyk

  1. K

    Make Mortal Sandbox Again !

    Please feel welcome in sharing ideas about how a sandbox will shine How a new player would step into mortal and really see that players around have thousands of hours in the game and what it created We are a small community of players with hundreds or thousands of hours in the game This...
  2. K

    Some kind of frontline ?

    Where do you go for PVP ? You can go kill people at farming POI's or Dungeons Or try to kill people transporting to cities But where do you go to fight ? An Outpost ? The only place to actually fight is at an Outpost ? Should there not be more Front line area's where you could just go...
  3. K

    Outpost fix ?

    How about if Dec'in an outpost would make war between the two guilds and than grab the marshmellow code from scouts and light it up to stick into the outpost making the outpost timer run out if the scout does not ping any enemy around for X time
  4. K

    How Impossible is a system (Crafting)

    How Impossible Is a truly free crafting system Desgining your own weapon Where one can design the blade itself focus between slash / pierce / blunt / reach i imagine it would be really cool where one would trade durability for damage or reach less sharp more dura less carve more pierce longer...
  5. K

    About the map indicator

    im waiting for an ingame compass item thats visable instead of the skyrim one
  6. K

    About the map indicator

    Its gonna change alot of immersion in the game to be able to see yourself on the map at all times we discussed this the concept of not having a map indicator is a big thing that impacts how different this game is to create a more welcoming place for new players a good idea would be to...
  7. K

    The Regional Reputation System

    I really want something to drive people into conquest and keep sieges , even though the stability issue now but still sieges should be a big part of the game I bet alot of people would sub back just to jump into a siege and that sounds like a win for SV to get sieges more common
  8. K

    The Regional Reputation System

    -Concept Theory With the assistance of Gemini Part I: The ARPK Guarded Zone 1. The Core Mechanic: "The Mandate of Law" When an ARPK-aligned guild captures and holds a Keep, they can issue a Mandate of Law over the region. This flips the regional status from "Lawless" or "Neutral" to Guarded...
  9. K

    Reworking Siege mechanics ? ? ? considering server stability

    how about sieges and conquest thank you ideas - The Total War: Distributed Siege System The Core Rule: To conquer a territory, an attacking guild must simultaneously control and hold with a set amount of players 4 (?) Key Nodes for a set duration. If any node is lost, the "Victory Timer" pauses...
  10. K

    Shifting Labyrinth A New Dungeon

    --Used Gemini to help with the english Core Vision: To create a dungeon experience where exploration, social politics, and grouping are more and less zerging or speed-running. 1. Discovery & The "Scout" Phase Rotating Entrances: Several entrances exist, but only 1 or 2 are active at any time...
  11. K

    Make Magic Fun and Skillful Again

    i dont know much about magic but this all sounds well thought out ive heard people talk about mages in seiges running a fairly cheap kit compared to footies any thoughts about that ? i was thinking about the idea people were talking about staffs for mages something like mages having alot...
  12. K

    Standing Gain changes

    + yes
  13. K

    Re-imagining Trinkets AGAIN:

    i think if trinkets would be alot less rare , drop on death and also have like 10-15 charges before they are destroyed it would be cool and it would get alot of people farming trinkets and alot of sales on markets
  14. K

    War Theory / 'Contest System' :

    thats a cool idea
  15. K

    Immersion Settings

    How about some settings for the UI away button (F10) small lock buttons on the UI boxes to choose what stays on screen when pressing scenery mode or should be combat mode also maybe for full immersion an indicator of health/stamina ? like screen going red more and more as health goes down maybe...