Dying is what it is Blue or Red. I agree that time is more valuable then gold. I don't mind the lack of red priests now that we have SH and such. But Cave Camp and Jungle Camp are LAWLESS cities. That means the priests should have no effect to reputation or whether they will resurrect a Criminal...
TLDR.
Mages are a support class. We heal and purify our footies and finish targets, it's that simple.
Solo Mage PvE is lame, let's not even discuss this.
p.s Die doing damage.
Server cannot hold more than like 1700 players. And we are losing playerbase cause of multiple issues. It's only gonna be worse when subs hit.
No queues, No server hiccups. Soon tm
"Time is money friend". The true reasoning they will never release a quick travel is due to the aftermath that happens every time. There will be a huge bug that allows instant transportation of goods.
Tbh, at this point teleportation via a portal would be the same as ghost walking just less...
Wouldn't hurt if the server could hold more than 1700 players without shit hitting the fan. More players means more organic gameplay. For now we must revert to our MO1 ways and become GY Griefers.
There is ZERO point in having Transcendental Awareness in ether. It is used for resurrection solely. 2600 Hour Spiritist... Sorry you cannot split screen on this game.