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D
Dargelar
replied to the thread
Mortal needs real escape skills
.
There’s a lot that could be done; the only problem is the developers’ lack of skills and understanding of why any of this is needed...
Today at 10:10 AM
D
Dargelar
replied to the thread
Bridge to Sarducca.
.
Dude, I'm just saying that despite the lack of classes, the game should support different gameplay modes, creating their own niche for...
Aug 17, 2026
D
Dargelar
replied to the thread
Bridge to Sarducca.
.
I also noticed a lack of reduction to the speed penalty from mounted armor in the "Mounted Combat Skill," which would increase mobility...
Aug 14, 2026
D
Dargelar
replied to the thread
Fixed In 5 Steps Or Less: Skills
.
On topic – let's start with a global cry from the heart: it's time to expand the mechanics of the near. Let's be honest, the adrenaline...
Aug 12, 2026
D
Dargelar
replied to the thread
Fixed In 5 Steps Or Less: Skills
.
I disagree with the author's first and second suggestions, and here's why. First, I consider the bonus received for PVE points, which...
Aug 12, 2026
D
Dargelar
replied to the thread
Bridge to Sarducca.
.
The imbalance of some builds is due to the lack of gameplay mechanics within the frameworks within which they are played. Mounted...
Aug 11, 2026
D
Dargelar
replied to the thread
Fixed In 5 Steps Or Less: Reputation & Murder
.
"B – There's a serious risk of abuse depending on how it's done; I've no doubt the girl with red hair would almost certainly always be...
Aug 10, 2026
D
Dargelar
replied to the thread
Fixed In 5 Steps Or Less: Crafting
.
I understand, but I have to work from the simple to the complex. I wanted to flesh out a small, compact test with a clear idea. But you...
Aug 9, 2026
D
Dargelar
replied to the thread
Fixed In 5 Steps Or Less: Crafting
.
Weapon-based example Basic stats: Balance, durability, striking potential Primary stats: Damage rating Secondary stats: Weight, Strength...
Aug 9, 2026
D
Dargelar
replied to the thread
Fixed In 5 Steps Or Less: Crafting
.
(This post has been translated by a translator, so there may be errors in words or details) A system that looked promising during beta...
Aug 9, 2026
D
Dargelar
replied to the thread
Pop Dropping
.
I returned to the game with the launch of Sarduka, and here's what I want to say about the topic and reasons for the decline in online...
Aug 7, 2026
D
Dargelar
replied to the thread
Fixed In 5 Steps Or Less: Clade & Mastery
.
"What I suggested is something very simple for masteries" - It only seems that way at first glance; in reality, different stats are...
Aug 4, 2026
D
Dargelar
replied to the thread
Fixed In 5 Steps Or Less: Clade & Mastery
.
No, I don't use chat gpt to compose messages; long messages are a professional deformation after compiling millions of reports and...
Aug 4, 2026
D
Dargelar
reacted to
Locke's post
in the thread
I keep going out of town and just getting no diffed by 5+ man zergs as my gameplay loop.
with
Haha
.
"Balance is not the priority" The Mastermind himself in his last stream. Melee has been turned into a playstyle "just for show". It's...
Aug 3, 2026
D
Dargelar
replied to the thread
Alvarin nerf suggestion list - in case you didn't nerf them for the patch day and everyone spams you
.
Could you show the entire phrase? I didn't find the "ig" combination in my post. Regarding Thursar, only Styganthrope constantly...
Aug 3, 2026
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