Recent content by Big Lips

  1. B

    I should not be getting slowed after being hit

    What is the point of speed if when a danger presents itself, i can't run out of melee range?? This game is só bad.. Honestly.. The amount of flaws at this point.. It is like it was made by a low IQ ape.. The potential is great, but on all of the key details they get it wrong. It is like we all...
  2. B

    Too Anti-Solo

    Sarcasm aside, the problem is if you build for solo life, aka speed, you can still be caught by people who are fat pigs because they got buffed by a stacked clade, it isn't fair.
  3. B

    Too Anti-Solo

    How do you expect people to get a footing in your game if they can't even play it solo? Not everyone wants to talk to a bunch of weird mouth-breathers. You CANNOT have a speed buff that stacks in a group. That is NOT fair on solo players built for speed.. How the fuck do you expect solos to...
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    SPinning / twisty animation pvp bad

    Anyone suggesting spins are okay LOL ... Do you want this game to be badly designed on purpose? Spinning not only looks bad from a visual perspective, that is to say, it breaks a player's suspension of disbelief in the world physics the game attempts to emulate from real life, but it also...
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    MO2 an Anti-PVP PVP Game

    Why should they lose stats? They aren't bad because they killed someone in a videogame. They are bad because the game says they're bad. I'm saying the game doesn't have to say it is bad. Have violence in the cities trigger guards, but outside? All should be fair game. OR, at the very least...
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    MO2 an Anti-PVP PVP Game

    The reason there are PVP games with no stakes is proof that PVP on it's own is enough of an incentive for PVP. The PVE is just the garnish, the seasoning you put on top of what is the steak of PVP. It makes the victory sweeter, but just victory alone is still sweet. Again, i indicate every...
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    MO2 an Anti-PVP PVP Game

    That is your argument? "My own kind" LOL. A spawnkiller is not a PVPer, nor is it my kind. Now you're just drawing arbitrary lines in the sand where it helps your case. Also, you made no case for why the town should not have guards; you just don't like PVPers because they probably dunked your...
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    MO2 an Anti-PVP PVP Game

    Because for PVPers to do that, it allows spawn killing. That is exactly why i said there should be a rep-less town that has guards. I'd be fine with what you're suggesting if the PVP town had guards. But it doesn't work when you have groups saying "i own this town" like a low IQ potato, and then...
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    MO2 an Anti-PVP PVP Game

    This term "Gank box" people are using sounds like something a PVEr came up with to label PVP as inherently bad. There is no such thing as a "gank". You die in PVP because someone ambushed you. That is all. It isn't inherently bad. Had you prepared better, had you brought more allies with you...
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    MO2 an Anti-PVP PVP Game

    I didn't notice this one. This game currently IS a gankbox. Which is why i overlooked what you said originally. I see now you're actually trying to suggest the game as is is acceptable. You've basically explained an argument for why the current game needs to change from what it is. "Nobody...
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    MO2 an Anti-PVP PVP Game

    And i said : That isn't enough. That doesn't work because of spawnkilling. You're just an angry PVEr who caught the wrong end of PVP too many times, and now you're angry at PVPers and want them sealed away and punished for enjoying some harmless fun. It is your butthurt ego that has you on...
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    MO2 an Anti-PVP PVP Game

    "i just go to another town" LOL Dude, nobody is going to put up with that. Let me explain all the issues with that : A) You're not told there are other non-priest camped places B) Those other places can also be priest camped, which renders your point incorrect. That is not a solution. Think...
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    MO2 an Anti-PVP PVP Game

    Eve has anti-gank mechanics though, so... It doesn't apply.
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    MO2 an Anti-PVP PVP Game

    You're trying to tackle a point that was never made : The problem is the decision to make normal towns anti-pvp by adding a rep system. That is the argument i'm making. Irrelevant to that point is that lawless cities are the fix for that; i'm pointing out why they are not. You saying "that is...
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    MO2 an Anti-PVP PVP Game

    Did you just call my post whiny when you're whining right now? What a potato. No, the players don't make the law. They try to own the town because they have low IQ. They can't see they actually destroy the game because people literally can't play whilst being spawnkilled. It needs to work like...