most of the time newcomers spend behind guards
it doesnt matter if someone start today tomorrow or next month and how long he lvl up skills
you cant equalize noobs with someone who spend here more time.
pointless
mayb give every new 100g and couple stacks of cron to make him feel better
it is not ultima, our lord british rhodri seems didnt start yet, i like that idea have less interaction with npc, but i think it's to early to go to that model, we just started and coding team need to work on more important things.
you didnt answer any question, all what you can is spinning around and change direction everytime when you have nothing to say.
keep build hypothesis and and dont look back at mo history to understand what could work here and what will kill that game
good job
as i see it they need to rework it from the ground coz whole craft skill system atavism from first mo
even logical why do i need to put another 100 primaries in 2h hilt if i already knows how to make same blade for one hand?
we have now all in one character, crafter and fighter, do i need 100...
i like it but it wont work if you cant declare war to an alliance
people who doesnt want to fight will just move chars to another stone, just like it was in mo1